Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #51  
Old 04-17-2019, 07:50 AM
azeth azeth is offline
Planar Protector

azeth's Avatar

Join Date: Jun 2010
Posts: 3,170
Default

Quote:
Originally Posted by Nagoya [You must be logged in to view images. Log in or Register.]
However game mechanics and class designs will make you have different needs at different times. A druid might buff you and port you and you might think hey what a great guy. Most druids are halflings or wood-elves. Most necros will "steal" your camp or just not help you at all, so they are dicks. Most necros are iksars. Etc.
good analysis!
__________________
Quote:
Originally Posted by Endonde View Post
Yea well you know, 6 years of Velious everything has been killed, only thing left to do is speedrun killing Detoxx guilds.
  #52  
Old 04-18-2019, 03:16 AM
Rimitto Rimitto is offline
Kobold

Rimitto's Avatar

Join Date: Dec 2018
Posts: 105
Default

Quote:
Originally Posted by Sonark [You must be logged in to view images. Log in or Register.]
Just saying "every race is egocentric" would have saved a lot of time.
I didn't want to come off as another racist erudite [You must be logged in to view images. Log in or Register.]
  #53  
Old 04-18-2019, 06:46 AM
Champion_Standing Champion_Standing is offline
Planar Protector

Champion_Standing's Avatar

Join Date: Jul 2013
Posts: 1,127
Default

Gnome warriors are the worst, high elf clerics are usually pretty obnoxious too.
__________________
  #54  
Old 04-18-2019, 10:02 AM
Yasi Yasi is offline
Sarnak


Join Date: Oct 2011
Posts: 237
Default

Sorry for text wall.

Here are facts backed by empiric evidence:

--- RACES ---


Barbarians
Barbarian players visually identify with their character. The Barbarian is the only race with a near 100% resemblance of the player behind the desk. Both have strong facial hair and try to avoid solar radiation. They are good-natured people. Barbarians can’t play any of the dick-classes (explanation of dick class below).

Dark Elves
Dark Elf players always want to be the cool guys. Since everyone wants to be the cool guys in real life, it’s just natural that the first popular illusion item in EQ was a dark elf mask. Sony pretty quickly made it super rare, because obviously not everyone can be the cool guys. But where there is light, there is also shadow. With coolness comes attitude. Dark Elf players are usually sensitive princesses. Female dark elves are anime and manga nerds.

Dwarves
Dwarves look terrible. That’s why they are played by people who do not give much about their appearance. Dwarf players are interested in getting to know people. They are usually kind-hearted, open and good to be around. They make great friends, similar to labradoodles or retrievers. If you get a chance, try to spend time with Dwarves. They will certainly help to cheer you up.

Erudites
Erudites are very liable to also being dicks. Erudite players usually have very low intelligence in real life, trying to compensate by picking high int characters. This often ends up in a cluster fuck for other people around the Erudite. Good enough, Erudite players are also loners most of the time.

Gnomes
Gnomes are ironic. Players behind gnomes don’t want to be seen as idolizing their in-game avatar, because obviously no one would idolize a Gnome. They try to bring maximum distance to their avatar, afraid of being pulled into the game. They want to minimize the risk of someday being arrested for screaming “I AM DETOXX, MIGHTY WARRIOR OF AFTERMATH” at the cashier while swinging a baguette. Other reasons to go Gnome are a) Players want to play small female character without hair on their face or feet or b) Players want to use Tinkering.

Half Elves
Half Elves are played by people who initially wanted to play human, but preferred good-looking plate helmets (see Human below).

Halflings
Halflings are solely played by Lord of The Rings nerds. Imagining themselves as the mighty hero hobbit carrying the ring across Mordor, they end up finding themselves in Misty Thicket hitting Bixies with a club. They are good people with strong values though, being coined by Tolkien’s saga of epic heroism and morale. They are helpful, often ending up in helpful classes like druids or clerics.

High Elves
Players behind High Elves are usually female. They want to be gorgeous in-game, ending up with long blonde hair and thin bodies. If you are interested in meeting women in-game, group up with High Elves. U will quickly find out if the player really is female, because they will tell you. Unasked. If you are min-maxing, avoid High Elves. The players are naturally kind of slow players and averse to “gogo fast exp”.

Humans
All human players are fathers and family men who started playing EQ in their 40s/50s. They are also usually paladins, seeing themselves as honourable warriors of the light. This also brings up less questions when the wife stands behind them seeing them play as skinny Elvish girls. They tend to be trustworthy people. If you want to transfer items in the tunnel, Human male paladins should be your priority. Be careful with all other Human classes, because they are certainly weirdos. One special warning comes with Monks (see below).

Iksar
Iksars are loners. They decided to start their char in Cabilis, the end of the world of newbie zones. They never intended to meet another player in the game. For most Iksars, EQ is a single player game. Leave them alone, especially Monks (see below).

Ogres
Most Ogres are fun players, except Ogre Warriors. Ogre Warriors are hardcore min-max-oriented players. They tend to rage as soon as pulls are slowing down or someone in the group not paying full attention. Highly competitive, they grief hardcore by blocking other people in small tunnels to maximize their profit or gain advantages. Other Ogres Classes are good to be around. They tend to make a lot of jokes. Simple-minded, they sometimes pretend they are roleplaying (“me ogre, me stronk”).

Trolls
Trolls are good to be around as well. Troll players like irony, just like gnomes. They are friendly and group-oriented most of the times. Sole exception is Troll Shamans with /anon or /roleplay on. They tend to be asshats trying to grief you out of camps so they can have the shiny pixels for themselves.

Wood Elves
Wood Elves are greedy, money-focused people who choose Druid to charge huge sums of money for porting services or bards to charge huge sums of money for AoE power leveling. This leads to the conclusion: avoid Wood Elves unless you really need their services for a short period of time.


--- CLASSES ---


Bard (Dick Class)
Performers and often assholes. Performers choose bards because they are attention whores. They want you to notice them – for colourful spell effects, for fast speed, for shiny armour, for disrupting zones. It doesn’t really matter to them, why, they just want you to notice them. If you don’t pay them the attention they desperately crave for, they will turn into assholes. “If you don’t notice me, perhaps you notice my train or you notice that all mobs are missing.”

Cleric
Clerics want to be liked. They know everyone loves the class around, so they pick clerics to be loved. There are rumours, they don’t get much love in real life, leading to their class pick. If you meet a High Elf Cleric, it’s 100% a girl (see above).

Druid
Druids are either skilled business people, who want to maximize earnings and go full Big Gatsby or they have the need of helping people. Easiest way to find out which of the two your fellow druid friend is by either linking an item in the chat asking if anyone needs it or simply dropping a coin on the ground and waiting a few moments. Type A will rush for the shiny coin or quickly tell you that that item would be a great update – quickly equipping their extra set of raw silk armour to make them look poorer. Type B will either pick the coin up for you and ask if someone is missing it or offer you a second item fitting the one you just linked for free.

Enchanter
Highly competitive people, who want to show everyone that they are the best. They want to prove the world they can achieve stuff by either mezzing 100 mobs at a time or soloing their way into the deepest of Norrath’s dungeons. This makes them easily abusable people. Just push them to their limits by mentioning your skilled Enchanter friend and they will just double their efforts of mezzing the shit out of Lower Guk or going the extra mile to getting you that item from Charasis you wanted for so long. The best part: they will never know, bathing themselves in your presumed recognition.

Mage
Mages are usually former wizards, making them new and unskilled players. They tend to be people who excel at performing simple and repetitive tasks, e.g. assembly line workers. However, the repetitive tasks also often put them in some sort of game-induced coma, after hitting the “pet attack” and “nuke 1” button for 2 hours straight, and this coma can be dangerous for the group: all is good as long as continuous single pulls come in. But once more complex tasks like specific targeting are required, your fellow comatose mage might just send his pet on the next best target, nuking mobs from mez or gaining agro from others.

Monk (Dick Class)
Monks are self-centred douchebags and usually spoiled single children. The monk player has been born with a silver-spoon in their mouth (in-game and in real life). They always had the coolest cloth and the newest phone in pre-school and mom and dad were always focused on their little sunshine. Now this is exactly what they expect from their EQ experience. They need to be the centre of everything. They always assume they are born leaders of their group, coordinating movement, pulling and dealing dps. They consider tagging several mobs, hitting a button and waiting until some mobs are gone again the highest and most difficult art of EQ – and therefore feel like the most important and most accomplished master class.

Necro
Necro’s are loners, which is why they often pick Iksars. You will often stumble upon them in some left alone places at the edge of the zone – just like in real life where you might meet a Necro player with his fishing pole at some lonely pond in the middle of the forest. Due to their reticence and preferred loneliness, not much is known about Necro players.

Paladin
Ideologists. In the early days of EQ, Paladins had no use and were solely played for ideologic reasons and the desire to be a shiny hero in a game. High Elf Paladins are often working as firefighters in real life and like the resemblance of the High Elf plate helm to their firefighter equipment. The character of Paladin players usually comes closest to what you would expect from their class lore-wise: they are honourable and helpful. Sometimes they are also a bit naive. They will be the ones you can easily convince to check that dark place in the basement for creepy spiders.

Ranger
Aragorn fan boys. Every ranger wants to be Aragorn. That’s pretty much all there is to say about ranger players. They want to be like Aragorn so hard, they ignore the fact that their class doesn’t have any use or legitimation for the first few expansions of the game.

Rogue
Rogue players have shown to always grin while playing. The grin intensifies every few second when the Backstab key is being hit. Sitting there, smirking at their screen, rogue players are the ones having the most fun of all the classes in Everquest. They are also keen on reading, often being disappointed if a certain book is not up for reading.

Shadow Knight
There are no Shadow Knights. See for yourself and check / Shadow Knight from time to time. No one plays Shadow Knights.

Shaman
Shaman players like power. The Shaman class has so many buffs, it’s almost impossible to keep them all up. This is what the Shaman player loves: Proving that he is doing his best, but it is still not enough, he can’t meet all the demands. This puts him in the position to choose who gets buffs and who does not, giving him power over others. Shaman players want to be above other players. They are often Chief Executive Officers in real life.

Warrior
Warriors are vain people, focussing on outward appearances (exception: Ogres and Trolls, see above). They want to wear the shiniest of the plate armour pixels and the largest of the swords and axes. In real life, they often spend 70 percent of their net income on fashion, often forcing them to live in cheap basement apartments or trailer parks to afford their bling bling. They go a long way to make their gear shinier, making the min-maxers a lot of the time.

Wizard
Wizards are often new players, who accidentally picked the class. With increasing level, they become discontent with the game due to the lack of usefulness of their class. Most Wizards then reroll mages. However, some continue playing. These rare players are very casual. The reason for not rerolling is their lack of time to play a new character to higher levels again. You will realize they are often afk in groups due to their limited playtime, having to fulfil other RL duties like taking dogs out or care of the baby.
Last edited by Yasi; 04-18-2019 at 10:08 AM..
  #55  
Old 04-18-2019, 11:02 AM
solleks solleks is offline
Planar Protector

solleks's Avatar

Join Date: Oct 2016
Posts: 1,115
Default

Druid - a+ stand up dudes. Not suspicious at all.

Monks - made up class for power gamers , brad does not approve. Wow fans.

Paladins - the true tanks of eq. Always cool and normal.
  #56  
Old 04-18-2019, 01:44 PM
jolanar jolanar is offline
Planar Protector


Join Date: Nov 2014
Posts: 1,311
Default

As an Iksar Monk... this thread is making me cry.
  #57  
Old 04-19-2019, 12:27 PM
Hrothgar Hrothgar is offline
Banned


Join Date: May 2016
Posts: 204
Default

Shamen are old school, work-hard-play-hard capitalists that spend a lot of money on themselves thinking its going to make them even more money, (spend money to make money), and sometimes it works. They face-tank because they're on the proverbial grind for capital.

Enchanters, on the other hand, are the highly fragile offspring of wealthy business magnates (see: High Elf paleness that is masked by flashy illusory techniques) that inherit large corporations, put in small feats of skill when needed, which they pick up from self-help books (youtube), and either succeed massively or fail and reced into non-existence.
  #58  
Old 04-19-2019, 01:35 PM
d3r14k d3r14k is offline
Fire Giant

d3r14k's Avatar

Join Date: Nov 2017
Location: KCMO
Posts: 676
Default

Quote:
Originally Posted by Yasi [You must be logged in to view images. Log in or Register.]
Wood Elves
Wood Elves are greedy, money-focused people who choose Druid to charge huge sums of money for porting services or bards to charge huge sums of money for AoE power leveling. This leads to the conclusion: avoid Wood Elves unless you really need their services for a short period of time.
[You must be logged in to view images. Log in or Register.]
__________________
Tuluven Palefang <Dial a Port> -- Wood Elven Druid (Level 60)
Lhancelot The Chimera: https://www.project1999.com/forums/s...d.php?t=289641
  #59  
Old 04-19-2019, 02:13 PM
DinoTriz2 DinoTriz2 is offline
Banned


Join Date: Jul 2018
Posts: 2,434
Default

Barbarians

Nerds.

Dark Elves

Nerds.

Dwarves

Nerds.

Erudites

Nerds.

Gnomes

Nerds.

Half Elves

Nerds.

Halflings

Nerds.

High Elves

Nerds.

Humans

Nerds.

Iksar

Nerds.

Ogres

Nerds.

Trolls

Nerds.

Wood Elves

Nerds.
  #60  
Old 04-19-2019, 02:23 PM
maskedmelon maskedmelon is offline
Planar Protector

maskedmelon's Avatar

Join Date: Nov 2011
Location: not far from here
Posts: 5,798
Thumbs up

Quote:
Originally Posted by DinoTriz2 [You must be logged in to view images. Log in or Register.]
Barbarians

Nerds.

Dark Elves

Nerds.

Dwarves

Nerds.

Erudites

Nerds.

Gnomes

Nerds.

Half Elves

Nerds.

Halflings

Nerds.

High Elves

Nerds.

Humans

Nerds.

Iksar

Nerds.

Ogres

Nerds.

Trolls

Nerds.

Wood Elves

Nerds.

i really lieked Yasi's write up, but actually agree with a lot of what you've written here. Could you do one for classes too? interested in seeing your thoughts on those.
__________________
<Millenial Snowfkake Utopia>
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:55 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.