#51
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I'll test the npc kill mechanic right now and get back to you. | |||
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#52
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#53
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#54
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It doesn't sound so much like a "scam" to me. More likely than not the seller didn't understand the faction requirements (or somehow thought he had the faction when he didn't).
The seller clearly is at fault (if the facts in the thread are correct). If he made an honest mistake he should refund the money, but has apparently pulled a disappearing act so far. My question for GMs: The policy does not allow for you to reimburse lost items due to a bugged/botched/etc MQ failure...but staff DOES help folks when they get money scammed. The items are gone, but the pp is currently in the pocket of the wrong party. Can GMs help with that? | ||
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#55
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__________________
Gobble?
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#58
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My lord we’re all doomed
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#60
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I have handled a case or two where a player didn't actually do a turn in they promised to do. Being a scam this does fall into the category of a PNP violation and we will step in. In the last case I handled the perp was banned till they agreed to return the platinum. They get a PNP violation on their record. We would never reimbursed the gems and we never touch currency. These are extremely rare or hardly reported. But you're right, I strongly believe OP wasn't scammed... Someone didn't check their faction prior to the turn in. My advise for players is to enter a 50/50 agreement. The buyer pays 50% upfront, if the MQ is successful they give the other 50% to the seller. If the seller gets the item due to the NPC being preloaded, both parties walk away. This is the reason why most MQs fail. If no one gets an item it's probably due to a faction issue on one of the parties and they should really figure that out. I can't remember if the NPC will talk to you if you don't have the faction, I believe they won't. The other reason why most quests in general fail is due to handing the items into the wrong NPC, come on people. And someone will ask, so I'll say it here. The Velious armor NPCs are this way due to being classic, hate it, love it, it's the way it is. If it was my server I'd make it so MQs don't work at all :P | |||
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