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Old 08-11-2020, 06:27 AM
Gooch Gooch is offline
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Default Burning Rapier Was Patched Twice - Jan, 2000 Then May, 2000

Searching the forum it seems the devs missed the first patch date of the rapier. The Rapier was patched twice, once when Sky was released in January of 2000 and again in May, 2000.

Wiki Patch Notes

You can search "Redemption" and "Burning Rapier" to get the two separate patches.

This is the patch quoted in these forums several times.
Quote:
May 25, 2000 8:00 am
Patch Day
Greetings all! The following changes have been implemented on the Live servers:

Spells/Songs
Voltaic Draught, a high level wizard direct damage spell was
improperly saving versus resistance to cold. It now appropriately saves versus magic.

The higher level bard song by Brusco was improperly healing the
target instead of damaging it. This has been corrected.

Items
The Shadowknight class-specific quest armor, Darkforge armor, has had its weight decreased substantially.

The Runed Fighter's Staff, previously useable by Monks and Warriors, has been restricted to Monks only. The statistics on this staff are much more powerful than normally allowed for warriors. This change is retroactive and will be reflected on items currently in inventory. Though we strive to avoid negatively adjusting items after they have been earned, this item presented a balance issue, making the change necessary. We apologize to warriors that currently own this weapon.

A data error with the Symphonic Saber, causing it to report "Item out of charges", has been corrected. Due to the dynamics of this particular issue, current owners will need to contact a GM to trade this item out for a new, properly working version of the item.

The Burning Rapier (rogue weapon) has been enhanced. In addition to an increase in statistics, it received a stronger spell effect. The lightsource effect on the weapon has been removed due to an aesthetic rogue desire to be "sneaky" [You must be logged in to view images. Log in or Register.]

The effect on the Hangman's Noose will now work properly.
But the first patch to the weapon's stats was in the Sky patch as stated here:
Quote:
January 20, 2000

January 20th, 7:00am

Announcements
The Plane of Sky is now open!!! As a reminder to our customers, the alternate planes of reality do not necessarily follow the same physical or ethereal rules as Norrath proper. Enjoy!

Today is patch day! The EverQuest servers have been patched with the following changes:


General Changes / Fixes
- Some changes have been made to the exit of Nagafen's Lair into the Lavastorm Mountains. This will hopefully reduce if not solve the bug that causes people to fall into lava when exiting Nagafen's Lair. Please let us know how this goes.

- Due to feedback received from the customers concerning the density of fog during rainstorms, visibility has been increased.

- All drops of steel weapons have been replaced with higher quality fine-steel weapons of the same type. This change was made to reduce the amount of new currency coming into the world at the mid-to-upper levels. The fine-steel weapons are in all cases superior to the steel weapons that were dropping, they just sell to vendors for less money.

- Casting times have been implemented on several activatable items. This was done to correct issues that could arise from people chain-casting these items.

- The safe-point (the point which you return if you fall below the world) in Kithicor has been moved near the entrance to Rivervale, a safer part of the zone.

- Corrected a bug that caused AC to be improperly displayed for higher level characters. Your AC should now reflect all of your items.

Additional Bug Fixes:
- Corrected a bug in the client that could cause a crash if you were spammed with emotes by someone on your /ignore list. - Corrected a bug that allowed ships to move faster when disarmed - Corrected a bug that caused the Aqualung to lose its charges if dropped on the ground. - Fire Giants in Nagafen's Lair should now recover properly when stuck in lava. Consider yourself warned. - The Instill Doubt skill has been disabled on the PvP servers.


Spell Changes
- Shadow Vortex is now a "drain" spell.

- Siphon Strength will now stack with strength buffs and debuffs

- Panic the Dead cast and recast delays have been reduced. In addition, the spell is less resistable.

- Angstlich's Appalling Screech had its radius increased slightly.

- All Wizard AoE damage and stun spells have had their radius slightly increased

- Yonder will now interact better with levitate.

- Form of the Great Wolf had its speed component increased.

- Terrorize Animal had its casting time reduced and is less resistable.

- New magician's spells have been added. Check your spell vendors.

- Reoccurring Amnesia has been made more effective.

- NPCs will now treat the "Cancel Magic" series of spells as hostile.

- Previously, NPCs did not mind if players dispelled all of their buffs before attacking. Now they will.

- The Fear and Charm series of spells now properly notify the caster when they break. No, seriously, we're certain this time.

- Harmtouch now does more damage beginning at level 41.

Levitation Changed
Due to the implementation of casting times on activatable items, the code that disallowed refreshing of the Levitation spell while it was active is no longer necessary and has been backed out. The Levitate spell may now be refreshed while the spell is in use.


Quests and Items
- The Armor of Ro should be more obtainable. We will continue to evaluate and adjust the rarity of other class-specific armor components to make the pieces obtainable in a reasonable amount of time.

- We have changed the reward of a newbie quest in the Qeynos area from a level 49 scroll to a level 1 scroll. The issuance of a level 49 scroll was a typo in the quest data, allowing new characters to amass an abnormally large amount of currency.

- The stats on the reward for the Rogue Redemption quest have been increased to make it better than the favorite dropped-weapon for the level range.

- Ravenscale boots will now drop as frequently as other Ravenscale items.

- The Mask of Deception may now be equipped by the appropriate races.
There's also an Allakhazam post recognizing there were two separate patches to the item. https://everquest.allakhazam.com/db/...12225&p=7#post
Quote:
Burning Rapier
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#Jul 06 2000 at 1:47 PMRating: Decent
Anonymous
Anonymous
I started this quest back before it was fixed the first time. I began collecting items at 17th lvl and finished the quest at 30th. I was 35th when they fixed the stats and proc on rapier.

Yes, it takes a long time. Yes, it is dangerous. But, it is worth it.

I'm 42nd and just starting to approach a stage where I may think of hanging the rapier up.

Even then I still hold out for a FA type next step where we hand in the BR for a better weapon.

Keep the fingers crossed
Just trying to keep it #classic! Plus let's be honest rogues get the shaft in classic... don't take away this lil bit-o sunshine.
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Old 08-11-2020, 07:54 PM
DMN DMN is offline
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- Terrorize Animal had its casting time reduced and is less resistable.


- Panic the Dead cast and recast delays have been reduced. In addition, the spell is less resistable.



Terrorize animal has -20 MR on live, but curiously lucy says this was added in 2002.

https://lucy.allakhazam.com/spell.ht...14&source=Live

Even more curious: panic the dead is lacking any -MR and doesn't appear to have had the resist changed in 2002.


https://lucy.allakhazam.com/spell.ht...59&source=Live

So are we to assume that they buffed this spells with a minor -MR only to nerf them again within the next 2 years, then to only buff one of them again? Werid.
Last edited by DMN; 08-11-2020 at 07:58 PM..
  #3  
Old 08-11-2020, 10:37 PM
Gooch Gooch is offline
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Also, found a Safehouse walkthrough posted by the infamous Zato posted on 1/22/2000 (2 days after 1/20/2000 Sky Patch) listing the improved weapon stats.

It does have an 11/07/2000 edit, but can't see edit history.

https://thesafehouse.org/forums/foru...-burningrapier
  #4  
Old 08-11-2020, 11:56 PM
Telin Telin is offline
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I added an initial upgrade to the dmg/dly ratio for January. The proc and the final stats were updated in May 2000. The stats in your link are definitely after May 2000 because the Ignite proc is the "stronger spell effect" mentioned in the patch notes.

Fixed, pending update.
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Old 08-12-2020, 12:35 AM
Gooch Gooch is offline
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You guys are amazing totally agree proc was buffed later as rogues continued to hammer the EQ team... probably why they got upgrades in kunark.


Thanks for all ya guys do, appreciate ya.

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