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  #81  
Old 03-09-2015, 12:25 PM
xinux xinux is offline
Aviak


Join Date: Jun 2010
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Here is another video showing guild creation and started implementing lua get functions also here is a few update notes as of lately.

1. Guild creation, invite, promote, demote, MOTD, notes and guild chat all work
2. Did a change to how character attachments are replicated to hopefully fix not seeing other players equipment when they log in next to you.
3. Guild tag's should now be seen on other characters.
4. You can now select what gear you want to display on your character
5. Implemented cycling of your weapons sheathed and unsheathed.
6. Improved draft movement mechanics of doors - click a door to make it open and a bit later close.
7. Added in sending/storing of character adventure/crafting allocation points
8. Hide Helm and Hide Cloak will now not show either if you have chosen to hide them on the character select screen
9. Hide Cloak now works at the character select screen
10. Rifts system
11. Updated Dungeons, Diplomacy and Starting Items code
12. Added preliminary code for storing and loading vendor items.
13. Added repair items from merchant.
14. Added first round of mail operations.


And of course the video.

https://www.youtube.com/watch?v=OWzU...ature=youtu.be
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  #82  
Old 03-09-2015, 06:29 PM
xinux xinux is offline
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Expanded on the LUA functions that are currently implemented and made it into a conversation.

https://www.youtube.com/watch?v=kyooSsExcKw
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  #83  
Old 03-09-2015, 07:37 PM
Zadrian Zadrian is offline
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Awesome update. Man I can't wait to be able to run around Telon
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  #84  
Old 03-12-2015, 12:02 PM
xinux xinux is offline
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Figured this would be nice to have since live didn't.

https://www.youtube.com/watch?v=EXZ8-RHz27U
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  #85  
Old 03-12-2015, 07:12 PM
Darksinga Darksinga is offline
Fire Giant

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Never played VG.
can we expect to try this out in the next year or is it pretty alpha beta stage?
  #86  
Old 03-13-2015, 12:42 PM
xinux xinux is offline
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It is still alpha we are shooting for a beta toward the end of the year but your more then welcome to log in round around and try out what we have already implemented anytime you want.
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  #87  
Old 03-13-2015, 12:44 PM
Zadrian Zadrian is offline
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Quote:
Originally Posted by xinux [You must be logged in to view images. Log in or Register.]
It is still alpha we are shooting for a beta toward the end of the year but your more then welcome to log in round around and try out what we have already implemented anytime you want.
Wait.. This is possible?

I must have missed the memo.
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  #88  
Old 03-14-2015, 02:02 AM
Reeses_007 Reeses_007 is offline
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Quote:
Originally Posted by Aenor [You must be logged in to view images. Log in or Register.]
You missed a great game that was horribly implemented. Brad's failure with Vanguard is how his reputation was destroyed to the point where he can't raise 800k with a kickstarter. If I had to guess I'd say it will be a while before there's a playable beta. It's a huge world and xinux' crew has their work cut out for them.
I never followed it that closely at release, but wasn't VG pushed out waaaaay to early? I feel like it was more SOE's fault. The game was the spiritual successor that EQ2 should have been. Maybe I'm wrong and McQuaid totally screwed the pooch. Just sad to see something that could have been so great, fail so miserably.
  #89  
Old 04-10-2015, 01:20 PM
xinux xinux is offline
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Just committed a new chunks table which should allow flying in all chunks so no more getting stuck when trying to take off. I had to enter a lot of values by hand so if you run into a chunk you have trouble flying in let me know the chunk ID or name and i'll take a look.

This will go live with the next update to NT which hopefully is tonight or tomorrow.
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  #90  
Old 04-10-2015, 01:49 PM
Cookiefist Cookiefist is offline
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Join Date: Aug 2013
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Oh wait...the server is playable now?
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