Project 1999

Go Back   Project 1999 > General Community > Starting Zone

Closed Thread
 
Thread Tools Display Modes
  #31  
Old 11-13-2020, 06:49 PM
Mblake81 Mblake81 is offline
Banned


Join Date: Jan 2011
Location: Bristlebane <Reckless Fury>
Posts: 1,811
Default

I have my med book out.

[You must be logged in to view images. Log in or Register.]
  #32  
Old 11-13-2020, 07:02 PM
Gustoo Gustoo is offline
Planar Protector

Gustoo's Avatar

Join Date: Mar 2012
Location: The side of Bristlebane
Posts: 5,920
Default

haxx ban this guy

Nice screen dude
__________________
Discord PVP Server:
Quote:
Originally Posted by Rogean View Post
Lost but not forgotten.
  #33  
Old 11-13-2020, 07:12 PM
Mblake81 Mblake81 is offline
Banned


Join Date: Jan 2011
Location: Bristlebane <Reckless Fury>
Posts: 1,811
Default

be cool to have a ui that fills in the gaps when using viewport.

[You must be logged in to view images. Log in or Register.]

[You must be logged in to view images. Log in or Register.]
  #34  
Old 11-13-2020, 07:16 PM
Gustoo Gustoo is offline
Planar Protector

Gustoo's Avatar

Join Date: Mar 2012
Location: The side of Bristlebane
Posts: 5,920
Default

You can, but you have to customize it.
__________________
Discord PVP Server:
Quote:
Originally Posted by Rogean View Post
Lost but not forgotten.
  #35  
Old 11-14-2020, 03:01 AM
Tethler Tethler is offline
Planar Protector

Tethler's Avatar

Join Date: Apr 2015
Location: Japan
Posts: 2,312
Default

WASD for me. I've used it for 25 years, I can't unlearn that kind of extensive muscle memory at this point, nor do I want to try.
__________________
  #36  
Old 11-14-2020, 03:03 AM
Jibartik Jibartik is offline
Planar Protector


Join Date: May 2015
Posts: 16,899
Default

Thats awesome blake!

You could def make custom marble UI with the tools avail if you wanted.

I erased most of that from my memory after green launched, but if I could figure it out anyone could lol

There is some custom UI that you could try to use that someone made for live, and see if you could get it working on blue with that layout.

The reason we didnt do anything like that for green was because it requred people to author it themselves and stuff, move and position windows around that are not locked to any aspect ratio etc.

But you could def do it on blue!
Last edited by Jibartik; 11-14-2020 at 03:06 AM..
  #37  
Old 11-14-2020, 03:05 AM
Tethler Tethler is offline
Planar Protector

Tethler's Avatar

Join Date: Apr 2015
Location: Japan
Posts: 2,312
Default

Someone give me a quick and dirty viewport tutorial? Have not used it, but want to try.
__________________
  #38  
Old 11-14-2020, 03:10 AM
Jibartik Jibartik is offline
Planar Protector


Join Date: May 2015
Posts: 16,899
Default

Get node.js this is a thing to edit the text files.

the UI is all stored in your UI folder there is default and you can just dupe it, and then start customizing it

You can download other UIs and see how they work too, and try to load them and customize them

type /loadskin nameofdupeduifolder

and it will load up that folders custimzed things.

the stuff is all named "aproximately" and you can cntrl F thigns in explorer, and in the text files

open text files in node.js

start looking at stuff

break things

re load

and after a few weeks, it starts making sense.

The language is XML I believe? So there is info online about what that is, whatever it is IDK lol but see im an idiot and I figured it out..

What else, uh..

there is some like, Sony documentation online too, that I can maybe find if I look hard enough, that is about their "custom" xml code.. that helps exlpain hhow and whhy it all works the way it does.

But it's not that helpful, but it is kinda.

Youll see that windows use a lot of the same code and it's really not that complicated.

SOMETIMES youll come across thigns thhat you cant get to change anything, and that's because it either A doesnt work, or B something has been hardcoded by Telin or something on the serverside code.

That's a super crash course!
  #39  
Old 11-14-2020, 03:14 AM
Donkey Hotay Donkey Hotay is offline
Banned


Join Date: Feb 2013
Posts: 233
Default

http://wiki.project1999.com/Viewport


/viewport 240 0 1440 1080


First number defines left margin. Second defines, at a guess, bottom margin. Third and fourth define the width and height of the viewport itself. So you're defining a box and where it should be inside a rectangle. For maximum view breadth, the defined box should be a 4:3 ratio (1440x1080).
  #40  
Old 11-14-2020, 03:15 AM
Jibartik Jibartik is offline
Planar Protector


Join Date: May 2015
Posts: 16,899
Default

Oh lol viewport, I thought UI lol, disregard.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:25 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.