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  #31  
Old 06-04-2019, 10:56 AM
deven1313 deven1313 is offline
Aviak


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I am just wondering if this has ever been addressed by the devs? Also, can someone confirm the max mob level that can be mezzed with Kintaz? The wiki states: "Note: Need confirmation this spell mezzes up to level 57 on P99 instead of 1-55 like every other mez, it may be broken."
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  #32  
Old 06-26-2019, 03:16 AM
scifo76 scifo76 is offline
Kobold

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My chanter just turned 54 so I'm also wondering if this issue is being addressed. The wiki page made me confused.
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  #33  
Old 06-26-2019, 06:06 PM
Dildy Dildy is offline
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Was doing some spell research for paladin stuns today and came upon this about enchanters:

http://lucy.allakhazam.com/spellhist...92&source=Live

2002-09-04 11:33 Changed Slot 1 from "Mesmerize(2/56)" to "Mesmerize(2/55)"
2002-07-24 09:28 Changed Slot 1 from "Mesmerize(2)" to "Mesmerize(2/56)"

Mesmerize and other Mez effects may have worked on higher level mobs at the time, especially with the evidence provided within this thread.

Also, I believe a change to stuns was around 6-11-2003 that made most stuns ineffective against ALL NPCs above level 55:

http://lucy.allakhazam.com/spellhist...16&source=Live

2003-06-11 11:12 Changed Slot 1 from "Stun(4.00 sec)" to "Stun(4.00 sec/55)"

Artelius Lightweaver 60 PAL <Auld Lang Syne>
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  #34  
Old 06-27-2019, 02:17 AM
Jimjam Jimjam is online now
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Quote:
Originally Posted by Dildy [You must be logged in to view images. Log in or Register.]
Was doing some spell research for paladin stuns today and came upon this about enchanters:

http://lucy.allakhazam.com/spellhist...92&source=Live

2002-09-04 11:33 Changed Slot 1 from "Mesmerize(2/56)" to "Mesmerize(2/55)"
2002-07-24 09:28 Changed Slot 1 from "Mesmerize(2)" to "Mesmerize(2/56)"

Mesmerize and other Mez effects may have worked on higher level mobs at the time, especially with the evidence provided within this thread.

Also, I believe a change to stuns was around 6-11-2003 that made most stuns ineffective against ALL NPCs above level 55:

http://lucy.allakhazam.com/spellhist...16&source=Live

2003-06-11 11:12 Changed Slot 1 from "Stun(4.00 sec)" to "Stun(4.00 sec/55)"

Artelius Lightweaver 60 PAL <Auld Lang Syne>
I believe the reason for this change is that 55+ mobs had blanket stun immunity. Obviously as level cap raised, and higher level trash mobs were added, it didn't make sense to effectively remove stun as a mechanic in the game. As such, in 2003, the 'old' stun spells were given an effective cap of 55, and new stuns were made to be effective to levels higher than 55 (with the blanket 55+ immunity being removed from most non dragon/giant mobs).
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  #35  
Old 06-27-2019, 10:24 AM
Dildy Dildy is offline
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Thank you, that sounds consistent from the research here.
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