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  #221  
Old 08-31-2017, 10:33 PM
deezy deezy is offline
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can't wait [You must be logged in to view images. Log in or Register.]
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  #222  
Old 09-01-2017, 04:21 AM
Peacocky Peacocky is offline
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Wow damn nice!!!.

If only Luclin was like this instead...

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  #223  
Old 09-01-2017, 11:49 AM
GraveD GraveD is offline
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  #224  
Old 09-01-2017, 03:09 PM
skwayb skwayb is offline
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Quote:
Originally Posted by Peacocky [You must be logged in to view images. Log in or Register.]
Wow damn nice!!!.

If only Luclin was like this instead...
Got to remember when Luclin was out, graphic cards were for more limited than they are now so they couldn't handle the higher quality textures.

I am a beta tester and they look awesome but sometimes you don't notice the updates because you aren't close enough to see them. The shields are definitely noticeable at most distances. and look awesome. Faces only when you are close but they still look awesome.
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  #225  
Old 09-02-2017, 11:17 AM
Lojik Lojik is offline
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I'm really hoping the shan'tok was updated and just left off the SS list. Package unplayable otherwise
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  #226  
Old 09-02-2017, 11:18 AM
khanable khanable is offline
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Quote:
Originally Posted by Lojik [You must be logged in to view images. Log in or Register.]
I'm really hoping the shan'tok was updated and just left off the SS list. Package unplayable otherwise
We Shan'Tok about it
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  #227  
Old 09-02-2017, 11:22 AM
Shrubwise Shrubwise is offline
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Quote:
Originally Posted by skwayb [You must be logged in to view images. Log in or Register.]
Got to remember when Luclin was out, graphic cards were for more limited than they are now so they couldn't handle the higher quality textures.

I am a beta tester and they look awesome but sometimes you don't notice the updates because you aren't close enough to see them. The shields are definitely noticeable at most distances. and look awesome. Faces only when you are close but they still look awesome.
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  #228  
Old 09-02-2017, 11:25 AM
Shrubwise Shrubwise is offline
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Quote:
Originally Posted by skwayb [You must be logged in to view images. Log in or Register.]
Got to remember when Luclin was out, graphic cards were for more limited than they are now so they couldn't handle the higher quality textures.

I am a beta tester and they look awesome but sometimes you don't notice the updates because you aren't close enough to see them. The shields are definitely noticeable at most distances. and look awesome. Faces only when you are close but they still look awesome.


Shit, didn't mean to double post but I'm on mobile and shit happens.

This post made me LOL. I remember distinctly the Luclin patch and being prompted to enable new Luclin graphics. The updated had a tool that would take inventory of your system, and based on the system specs, tell you how many new character models you could turn on. I was allowed negative models, hahaha. I had to de-select everything and use old World graphics. I think at one point I was playing a human monk and was only able to turn on the human male graphic.
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  #229  
Old 09-02-2017, 11:29 AM
enesis enesis is offline
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  #230  
Old 09-03-2017, 05:28 AM
Peacocky Peacocky is offline
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Quote:
Originally Posted by skwayb [You must be logged in to view images. Log in or Register.]
Got to remember when Luclin was out, graphic cards were for more limited than they are now so they couldn't handle the higher quality textures.

I am a beta tester and they look awesome but sometimes you don't notice the updates because you aren't close enough to see them. The shields are definitely noticeable at most distances. and look awesome. Faces only when you are close but they still look awesome.
Graphic card was more than adequate before the release of SoL.

Remember that new SoL uglies characters model have more texture.

3DFX Voodoo Banshee SLI ftw!, nom nom nom!.

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RIP last 3DFX acquired by Nvidia under intellectual property rights in 2002.
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