#21
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I'm saying it's working as intended on p99.
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#22
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let's see the synopsis of this exchange
1. I note apparent unclassic behivor involving green aggro 2. you chime in with an anecdote about how you use it to pull dungeons. 3. I point out that there is no way your anecdote of pulling dungeons was classic, hence irrelevant to the issue I presented. | ||
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#23
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Quote:
sorry fella | |||
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#24
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Moved to Green Discussion. You posted no evidence, please do not do so until it has been gathered. The tone in this thread is not appropriate for bug forums either.
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#25
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So I used to do the pull from the top of Blackburrow on live (never tried it here, I'm actually not sure if it works here). It was always my understanding that the gnolls would assist each other regardless of whether they were gray or red, but sitting increases your agro range. So if you agroed a gnoll in the pit and sat at the entrance, you'd get a bit more gnolls coming for you.
__________________
Atomos Human Ranger <Divinity>
Atomos Human Bard | ||
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#26
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Sit aggro does seem a bit too high on the P99 servers. Sometimes it seems like no matter how much threat the tank has built up the mob will beeline to anyone who sits down....
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#27
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Quote:
In addition, if I sent the pet at one of a group of 3 enemies and I sat down before the pet would reach them, what would happen is all 3 would charge me instantly with the initial target of the pet being intercepted by the blob and staying to fight it, while the other 2 rushed by to stomp me. On P1999, none of this happens. You can send your pet in on 3 targets and sit down and by some miracle, all 3 stay on the pet until you do something to generate additional aggro. | |||
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#28
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Quote:
__________________
Fortune favors the bold.
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#29
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Quote:
Memory is very failable so it is not taken as evidence. Go find some evidence and you can help your case. Otherwise, nothing is going to change. | |||
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