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  #221  
Old 08-22-2014, 08:38 AM
skorge skorge is offline
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Need to ban the sell of MQing (targeting epic MQs) on the server as well...this is far from classic, all the MQs being sold...I bet if you looked into it, MQing is the #1 coin exchange on the server....get rid of MQ and items go up in value to more realistic prices (still wont help the fact there are way too many legendary items on the server due to the lack of Velious dropping on time)

ps - you know its bad when you look in the EC forums and see a guild selling MQs lol
Last edited by skorge; 08-22-2014 at 08:45 AM..
  #222  
Old 08-22-2014, 10:52 AM
Olscratch Olscratch is offline
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Quote:
Originally Posted by Tpar [You must be logged in to view images. Log in or Register.]
I don't see what the problem is. Apparently, from the evidence presented, on some servers in the classic period it was permitted, and in some servers, it was not. SO?
No evidence has been shown for the argument that any servers having gambling prohibition during classic.
  #223  
Old 08-22-2014, 12:58 PM
zforrestal zforrestal is offline
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Quote:
Originally Posted by kevoh [You must be logged in to view images. Log in or Register.]
WHO THE FUCK WAS DRIVING 200 YEARS AGO? AMAZING!!!!!!!!!!!!!!!! TIME TRAVEL IS REAL!!!!!
Yea he probably also thinks dinosaurs walked around 2000 years ago, just like Sarah Palin did. LOL
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  #224  
Old 08-22-2014, 01:13 PM
kruptcy kruptcy is offline
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Quote:
Originally Posted by zforrestal [You must be logged in to view images. Log in or Register.]
Yea he probably also thinks dinosaurs walked around 2000 years ago, just like Sarah Palin did. LOL
Ive never seen any two people miss the point of something so hilariously. I chalked the first guy up to trolling, but I know you don't have that capacity. Laid out in plain English for you:

You don't need rules to prevent something if that thing doesn't exist. You didn't need laws against drunk driving when driving didn't exist. In a parallel case, on live during the Kunark era, you didn't need to make rules to combat RMTs because RMTs didn't exist (on a disruptive scale). Now that things have changed, new rules have to be put into place to address problems with these new developments.

Does this make sense to you now or are you still dumb?
  #225  
Old 08-22-2014, 01:34 PM
Priceline Priceline is offline
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Great work staff!

Idea time:
for the casino running folk who feel discriminated against, perhaps you could later allow them to run npc casino's.. since apparently its about the fun and not the insane amount of money their "winning" from the gamblers right?

I'm sure they wouldn't mind all the money they win being instantly deleted to lower inflation, cause its about the people interaction and not their horde of plat!
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  #226  
Old 08-22-2014, 02:01 PM
talian21 talian21 is offline
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As much as I bump heads with Derubael, I have to applaud this move; it is way overdue.

Now, when is MQ going to be gotten rid of? You are not going to even make a serious dent in RMT with MQ sales going on, the demand (and supply) will simply always be there. MQ is an exploit that bypasses the reason NODROP/NOTRADE exists, and just b/c it's a popular exploit, doesn't make it legit.
  #227  
Old 08-22-2014, 02:06 PM
kruptcy kruptcy is offline
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Quote:
Originally Posted by talian21 [You must be logged in to view images. Log in or Register.]
You are not going to even make a serious dent in RMT with MQ sales going on, the demand (and supply) will simply always be there.
I agree with the fact that MQing has become a serious problem. What is the link to RMTs though as far as MQing goes?
  #228  
Old 08-22-2014, 02:14 PM
Olscratch Olscratch is offline
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Guys massive amounts of MQ's, random TMO guys with 6 VP keyed alts + 15million plat, and Chardok Proxy groups are not whats ailing P99. Greengrocer, Tookie, Reince, and Mariachii we're the real villains...and derubael has cleaned house. Problem solved.
  #229  
Old 08-22-2014, 02:20 PM
talian21 talian21 is offline
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MQ turns something that you should be questing, into something that you can simply buy. RMT'ing is buying stuff (with real money) and the No. 1 thing ppl are willing to pay for, as one example, is Epic's.

This does not even begin to cover how much enjoyment of the game is lost when someone actually tries to quest something, only to find some asshole farmer cock-blocking them, often leaving them no choice but to pay for it. With MQ'ing gone, MQ farmers will disappear, and ppl can actually *play* instead of pay.

Another way to think about it is this? What possible benefit does MQ have to anyone, but some asshole platfarmer, while ruining the fun of someone trying to actually play the game? The NODROP tag exists for a reason, and it's not to use some exploit to circumvent it.
  #230  
Old 08-22-2014, 02:24 PM
kruptcy kruptcy is offline
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I agree wholeheartedly that MQing is detrimental to the player experience on the server.
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