Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 10-21-2010, 03:20 AM
Ahnen Ahnen is offline
Orc


Join Date: Sep 2010
Posts: 44
Default EQ mechanics

There are a lot of little well know or not so well know facts (for lack of a better term) about EverQuest mechanics.

For example, if my memory serves me correctly summoning mobs will not summon until they hit 97% health. This gives you time to cast some slow casting spells if you are going to summon kite. You can also start running a half second before your casting bar completes.

Does anyone know standard spawn times for a particular zones trash mobs, or how long it takes for a certain named mobs to respawn?

I would really like to see more information like this and perhaps put together a searchable list. Is there already something like this?
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:23 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.