Project 1999

Go Back   Project 1999 > General Community > Technical Discussion

Reply
 
Thread Tools Display Modes
  #11  
Old 05-23-2020, 10:54 PM
deezy deezy is offline
Sarnak

deezy's Avatar

Join Date: Apr 2011
Posts: 464
Default

Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
A slightly smaller spell font would be nice, just because every time I see Pox of Bertoxxulous it looks like the UI is broken, or like I have another window covering the bottom of the spell
i think i could make some adjustments for this. could you please take a screenshot of Pox of Bertoxxulous?
Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
The actual mana number (not %) is pretty small. The percentage is great (and of course the mana bar is awesome), but when I'm low on mana and trying to decide "do I have enough for one last ____?", it's kind of a tiny number amongst lots of others
maybe
Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Am I missing where the "max weight" is? I see my weight, and it's cool that it's red/green, but it'd be nice to know "how much crap do I have to delete before it goes green again?" Maybe you could put the max (or current/max) in the upper left corner of the inventory window? There's a bit of bare space there.
probably, but will take a fair amount of time to figure out how to do it in a way i'm happy with.
Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
As beautiful as the spell icons are, if there was any way to improve the contrast it would help the "usability" (I'm literally thinking just opening their graphic file in a graphics program and pulling that curve tool, or even just adjusting the contrast directly)?
probably not, these spell icons have been around for like 17 or 18 or so years from t.king. however, i'm working on my own custom icons similar to the ones indicating the resists on the group window. but that'll take a lot of work and will be way out in the future before completion.
Reply With Quote
  #12  
Old 05-24-2020, 12:33 AM
loramin loramin is offline
Planar Protector

loramin's Avatar

Join Date: Jul 2013
Posts: 9,366
Default

Quote:
Originally Posted by deezy [You must be logged in to view images. Log in or Register.]
i think i could make some adjustments for this. could you please take a screenshot of Pox of Bertoxxulous?

maybe

probably, but will take a fair amount of time to figure out how to do it in a way i'm happy with.

probably not, these spell icons have been around for like 17 or 18 or so years from t.king. however, i'm working on my own custom icons similar to the ones indicating the resists on the group window. but that'll take a lot of work and will be way out in the future before completion.
Awesome; all that was way better than I'd hoped. As for Pox:

[You must be logged in to view images. Log in or Register.]
__________________

Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides
Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details.
Reply With Quote
  #13  
Old 05-24-2020, 01:17 AM
Zutizutzut Zutizutzut is offline
Aviak


Join Date: Aug 2014
Posts: 72
Default

The total is just the strength right? And the strength is placed very near the current weight. Does it add value to do a current/total? Looks pretty clean as it is.

About the spell icon graphics, I played around with upscaling them from 256x256 to 1024x1024 using Topaz Gigapixel AI which does some fancy AI junk to try to add back in detail (was used for some of the texture projects for p99 + a lot of other older games).

I'm not sure it helped that much, but I can send them to you if you want to check them out.

I've only been using your UI for a little while, but I like the look. I agree that current mana and health in raw numbers in addition to the current % would have useful.

I'd have liked a close box in the all-bag UI window instead of having to escape out of it.

Also, when group member is not in the zone, the group window doesn't have their name above their slot (although hovering over it shows the name).

I haven't played with the pet window which you already mentioned you'd be addressing.

Anyways...as it is I'm glad to be using it. Thanks.
Reply With Quote
  #14  
Old 05-24-2020, 07:15 AM
deezy deezy is offline
Sarnak

deezy's Avatar

Join Date: Apr 2011
Posts: 464
Default

Quote:
Originally Posted by Zutizutzut [You must be logged in to view images. Log in or Register.]
The total is just the strength right? And the strength is placed very near the current weight. Does it add value to do a current/total? Looks pretty clean as it is.
probably? monks might work differently, that was what i had my mind on when i responded last night. but i'd have to ask some of my monk friends if that's the case.
Quote:
Originally Posted by Zutizutzut [You must be logged in to view images. Log in or Register.]
About the spell icon graphics, I played around with upscaling them from 256x256 to 1024x1024 using Topaz Gigapixel AI which does some fancy AI junk to try to add back in detail (was used for some of the texture projects for p99 + a lot of other older games).

I'm not sure it helped that much, but I can send them to you if you want to check them out.
yeah that would be cool
Quote:
Originally Posted by Zutizutzut [You must be logged in to view images. Log in or Register.]
I'd have liked a close box in the all-bag UI window instead of having to escape out of it.
yeah i could do this
Quote:
Originally Posted by Zutizutzut [You must be logged in to view images. Log in or Register.]
Also, when group member is not in the zone, the group window doesn't have their name above their slot (although hovering over it shows the name).
are you using the 4k version? there's been a bunch of issues with that one. i might be able to figure out some kinda work around, but it'll probably be imperfect. if it's the standard one i'll have to look into it.
Reply With Quote
  #15  
Old 05-26-2020, 09:25 PM
Prediant Prediant is offline
Large Rat


Join Date: Nov 2018
Posts: 9
Default

Diety information?
Reply With Quote
  #16  
Old 05-27-2020, 06:23 AM
deezy deezy is offline
Sarnak

deezy's Avatar

Join Date: Apr 2011
Posts: 464
Default

Quote:
Originally Posted by Prediant [You must be logged in to view images. Log in or Register.]
Diety information?
let me tell you about my friend named jesus
Reply With Quote
  #17  
Old 05-29-2020, 02:04 PM
Worry Worry is offline
Sarnak


Join Date: Apr 2019
Posts: 295
Default

The best UI AND the best guild.

THX DEEZY.
Last edited by Worry; 05-29-2020 at 02:14 PM..
Reply With Quote
  #18  
Old 05-29-2020, 02:55 PM
deezy deezy is offline
Sarnak

deezy's Avatar

Join Date: Apr 2011
Posts: 464
Default

Quote:
Originally Posted by Worry [You must be logged in to view images. Log in or Register.]
The best UI AND the best guild.

THX DEEZY.
<3

been a busy/rough week for me, but the good news is i should have an update ready to go this weekend.
Reply With Quote
  #19  
Old 05-29-2020, 03:08 PM
Baler Baler is offline
Planar Protector

Baler's Avatar

Join Date: Mar 2014
Posts: 9,520
Default

deezy will we continue to see updates to this UI?

Best hopes sir!
__________________
P99 Wiki
No longer active, thank you for the years of fun.
No alt account and I do not post on the P99 forums.
Told this to Rogean, Nilbog & Menden.
Last edited by Baler; 05-29-2020 at 03:33 PM..
Reply With Quote
  #20  
Old 05-29-2020, 03:25 PM
kjs86z kjs86z is offline
Banned


Join Date: Dec 2015
Location: St. Pete, FL
Posts: 1,541
Default

liked and subscribed
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:03 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.