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  #11  
Old 11-08-2019, 05:28 PM
Lone Gnome Lone Gnome is offline
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i remember the swimming midi, god first char when i installed the game made an ogre and got stuck in the water by the bar for hours
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  #12  
Old 11-14-2019, 03:10 PM
Vormotus Vormotus is offline
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Quote:
Originally Posted by Mblake81 [You must be logged in to view images. Log in or Register.]
For new player references, here are the MIDI recordings of those.

Underwater midi

Sneaking midi <--- my memory is totally absent on that one.
HOLY CRAP THE SWIMMING MIDI! I am not mad! I actually remember that one! It just brings flashbacks of the Neriak Bar and people drowning in front of me or me drowning in front of them lol! [You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.]

GOOD TIMES!
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  #13  
Old 11-14-2019, 03:27 PM
Secrets Secrets is offline
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The sneaking MIDI played in certain locations contextually.
The water MIDI played when your character was submerged in water contextually. It'd play over any track you currently have playing.

A lot of the sounds and music plays contextually, but it was scrapped with the introduction of the .eqg format, which used different environment emitters for objects.

For example, the spaceship in North Qeynos has a rotary ethereal blade sound to it that triggers when you're within a specific location. Unfortunately, those emitters no longer work in Titanium.

It's possible to convert those emitters to the newer file format, but I think it'd take a lot of work, and there's no guarantee it would work.

This doesn't even count the NPC idle sounds that seem to be largely disabled in Titanium.
For example the beggar "Might I have some copper please?" idle trigger. Though, those are simply excluded by race ID, and may be able to be re-enabled potentially. Still need to do more digging there.
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  #14  
Old 11-14-2019, 04:04 PM
Vormotus Vormotus is offline
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Quote:
Originally Posted by Secrets [You must be logged in to view images. Log in or Register.]

This doesn't even count the NPC idle sounds that seem to be largely disabled in Titanium.
For example the beggar "Might I have some copper please?" idle trigger. Though, those are simply excluded by race ID, and may be able to be re-enabled potentially. Still need to do more digging there.
Wow, now you have made me realize how much stuff has been lost from the original game, I still remember travelling through NRO and the first time I heard that line was from a Madman, not a beggar, really freaked me out, same with the UFO sounds.

Sad that it is so hard to implement back, but hopeful people are working on such things!

A big hug to you man! Hope you can find something that can bring those awesome sounds back!

They really bring back the memories, and it is soo good, like a dopamine shot of nostalgia that makes me feel fuzzy and warm inside. [You must be logged in to view images. Log in or Register.]
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