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View Poll Results: How do you feel about Enchanter's power level? Multiple choice allowed. | |||
Non-classically overpowered and needs nerf | 66 | 33.33% | |
Non-classically overpowered and does not need nerf | 19 | 9.60% | |
Classically overpowered and needs nerf (Bard, Nec, etc examples) | 23 | 11.62% | |
Classically overpowered and does not need nerf | 88 | 44.44% | |
Trivializes content and needs nerf | 42 | 21.21% | |
Trivializes content and does not need nerf | 16 | 8.08% | |
Multiple Choice Poll. Voters: 198. You may not vote on this poll |
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#411
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Charming is pretty garby pre-mid 30s/maybe a bit lower if grouped and if you can easily access appropriate leveled rogue charms. So this fixation of yours is mainly about making ~15 levels more difficult? ROFLMAO.
And if charming is the real issue and specifically at lower levels, why have you gone as far as blatantly lying about the how animations have too many HPs? I mean, that's the one thing they might actually use in lieu of this supposed OP charming ability that you allegedly have a problem with. I think you are full of shit, frankly, and don't believe a word out of you mouth. | ||
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#412
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#413
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Everyone here loves to attack the messenger; I wonder what that says about the message ...
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | ||
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#414
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#415
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#417
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Such a gross exaggeration on your part lol | |||
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#418
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#419
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i think my suggestion of this annual thread of last year could work
if we can find a way to require everyone that signs into p99 to accept a lobotomy that makes them think like a 16 year old who has no sense or expectation of what an mmorpg is, we would have a better idea of what it was really like. or if we cant figure that whole thing just hit them in the head really hard also i recall the ui being a little more clunky with less hotkey support but i think we can simulate that with a few amputated fingers the target we're after is 40% of the playerbase rolling warriors, like real classic | ||
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#420
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There definitely is an element of player knowledge.
People have been playing p1999 (and previously EQ) for up to a decade (or longer). Everyone has seen enchanters using charm, PB stunning and using that to buy time to get things back under control. Back in 1999-2000, this was rare to see, so charmers had to play under their initiative instead of looting an existing schema. This, coupled with the oft complained of AI issues of pets in early eq meant charm was rarely used, and there were few good examples to emulate. By 2001, pets seem to be much better behaved, and players are starting to work out and share charm strategies, here is a necromancer post I found Nov 18, 2001 on alt.games.everquest google groups: Really, by Velious charm should be a viable strategy (for all levels - we're not just talking end game). Especially on blue server where years of mudflation allow gear that far exceeds what a player could reasonably collect in 2 years on live. Besides rebalancing channeling and maybe implementing network/fps throttles, the biggest fix needed for the charm classes is a reintroduction of the early release pathing/ai bugs. Pets are just too reliable/predictable in vanilla/kunark. | ||
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