#1
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FV faction
Anyone know of a method for evil races (Iksar and DE in particular) to turn in canines to Captain Nealith in FV for +FV faction? Normally wolf form could be used for such things but they hate wolves there apparently. Anyone know any other tricks that would allow evil races to get canines turned in?
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Ballhaus - 35 Halfling Druid | Thees - 57 Iksar Monk | Siddartha - 51 DE Enchanter Fizziz - 35 Gnome Mage | Sixxes 27 Iksar Necro | ||
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#2
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Sneak turn in maybe?
If the DE is an enchanter maybe try an illusion. | ||
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#3
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Does skeleton illusion have a neutral faction modifer in FV?
Otherwise, kill a whole bunch of Goblins! Like 800 of them! For what it is worth, I think the a canine quest is due being updated. It was recently reported as bugged and yielding insufficient xp. | ||
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#4
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#5
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In a semi-related topic...how do most DE people deal with the whole VS faction in Kunark? Do people just ruin their OT Outpost faction when hitting KC and Kaesora or is there a good way to offset those faction hits? Like Iksar, DE are also limited in where they can bank/sell and I think OT Outpost is the only place in Kunark. Not to mention there are spell "quests" there for cleric (maybe others) that can only be gotten there. I mean you have to hit Charsis and Kaesora to get the Seb key iirc so even if you skipped KC and other Kunark dungeons to preserve faction you would likely ruin it just getting your Seb key. This is all a bit new to me. The only evil race I played on live was Iksar and they don't have ambiguous faction issues since everyone hates them. [You must be logged in to view images. Log in or Register.]
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Ballhaus - 35 Halfling Druid | Thees - 57 Iksar Monk | Siddartha - 51 DE Enchanter Fizziz - 35 Gnome Mage | Sixxes 27 Iksar Necro | |||
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#6
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My iksar monk can run around FV pretty much as she pleases right now because I spent several hours killing hundreds of goblins (1000, actually) in WW and LOIO. Trust me, the pirates are NOT efficient if you want FV faction. You are at least 900 faction hits in the hole as an iksar. There are about 40 goblins in the goblin fort in WW. Team up with someone farming Grachnist or do it solo. Takes about 25 clears. If there's a group there, go to the goblin ruins in LOIO (#9 on the map) and clear those instead.
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#7
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Sloppay 60 Monk
Jopp 60 Rogue Kodiakk Wintergreen 60 Druid Founder of Dial A Port | ||
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#8
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Quote:
I was aware that goblins helped with FV faction and we spent an evening crawling through Nurga and Droga but unfortunately those goblins don't give faction hits for FV. I guess we will just need to hit the gobbie fort in WW/LOIO or something. Are gobbies better than pirates just because there aren't enough pirates in FV? I don't remember how many are over near the cliffs but I assume that's why you say to kill gobbies instead?
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Ballhaus - 35 Halfling Druid | Thees - 57 Iksar Monk | Siddartha - 51 DE Enchanter Fizziz - 35 Gnome Mage | Sixxes 27 Iksar Necro | |||
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#9
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If you click on the link I posted above and then click on the mob it will tell you the faction hit number. Both look to be +10
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Sloppay 60 Monk
Jopp 60 Rogue Kodiakk Wintergreen 60 Druid Founder of Dial A Port | ||
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#10
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You'll find that some higher level players will only keep VS faction long enough to do the OT hammer quest because it's very easy these days to simply hammer off something and get a port at the SF ramp in OT. KC is a popular dungeon, but HS is usually underpopulated and Kaesora rarely has anyone in it at all. Quote:
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