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Old 03-31-2021, 04:56 PM
Cardnyl Cardnyl is offline
Scrawny Gnoll


Join Date: May 2011
Posts: 26
Default 2H Damage Bonus Formula - Blue

I'm trying to update my sweaty neckbeard worksheet. Over the years I picked up 2 different sets of equations to use to calculate 2H damage bonus. I have 2 different sets that yield slightly different numbers:


Code:
IF weaponspeed < 28
(level - 28)/3 + 1

If weaponspeed > 28 and < 39
(level-25)/2

if weaponspeed > 39 and < 42
(level-25)/2 + 1

if weaponspeed > 43 and < 45
(level-25)/2 + 3

if weaponspeed > 45
(level-25)/2 + (weaponspeed - 31)/3

Code:
(FAST) IF WeaponDelay <= 27
1.) DamangeBonus = One Handed DamageBonus + 1
* Damage Bonuses are always rounded down (ie, 7.65 = 7).

(MEDIUM) IF WeaponDelay >= 28 AND <= 39
1.) DamageBonus = One Handed DamageBonus + (Level - 27) / 4

(SLOW) IF WeaponDelay >= 40 AND <= 42
1.) DamageBonus = One Handed DamageBonus + ((Level - 27) / 4) + 1

(VERY SLOW) IF WeaponDelay > 42
1.) DamageBonus = One Handed DamageBonus + ((Level - 27) / 4) + (WeaponDelay - 34) / 3
Can't find my source for the first set of formulas.

Reference for the second set of formulas is here:
https://www.project1999.com/forums/s...ad.php?t=79696

My question is whether or not the current formulas are the first set, the second set, or none of the above.

Thanks
  #2  
Old 03-31-2021, 07:32 PM
Keebz Keebz is offline
Fire Giant


Join Date: Jul 2010
Posts: 782
Default

It depends on the server. Blue has the Chardok 2.0 formula while Green has an older one (not sure if there's more than one formula in between). From experience, I can say the one on green is significantly less generous than the one on Blue.

The easiest way to test this is to get a lvl 30 warrior, give them 2h of varying speeds and attack stuff until you crit. The white damage minus the crit damage is the damage bonus applied.
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