Project 1999

Go Back   Project 1999 > Server Issues > Bugs

Reply
 
Thread Tools Display Modes
  #1  
Old 08-05-2023, 08:44 AM
Rygar Rygar is offline
Planar Protector

Rygar's Avatar

Join Date: Nov 2015
Location: Minnesota
Posts: 1,798
Default All HP worn regen should stack (up to 35/tick)

Currently on P99 worn regen with the same effect won't stack. For example, 2 Aura of Battle worn items only give +2 HP regen/tick (I'm unsure if P99 grants extra +atk from both... i think so?).

How it should work is 2 worn Aura of Battle items should grant +4/tick and both attack bonuses. These should stack with any other worn regen such as fungi tunic, zlandi heart, etc.

There was common consensus up to 35/tick worn regen was the cap, but I don't think this can ever be reached on P99, I haven't located the precise evidence for this, but I suspect it was only known with Luclin raid loot

Evidence:
https://web.archive.org/web/20020908...cID=3674.topic
August 2002 :
Quote:
As was stated before all worn AoB items stack so there is an additional 2pt regen as well as +10atk.
https://web.archive.org/web/20030113...cID=4438.topic
November 2002:
Quote:
have been thinking this same decision on belt as I have a chestplate of vindication with an AoB effect also, and the 2 AoB effects together would give double that extra stats if you are capped on the rest and that makes an extra 4hp a tick. Coupled with further Aura of Health items and Regen AA skills you can really get a huge hp/tick.
https://web.archive.org/web/20020305...cID=7348.topic
January 2002:
Quote:
With my most usual equipment configuration
2215hp 1227ac 825atk
131str 145sta 95agi 82dex 225wis 117cha ~62int
saves: 118p 131m 132d 139f 143c
27hp/tick regen (counting fungi, aob and ring 10 proc)
https://web.archive.org/web/20020425...ID=10510.topic
March 2002:
Quote:
Best unbuffed : troll/iksar

Base regen : 12
General AA : 6
Archetype AA : 6
Fungi : 15
Dain Belt : 2
ToV CoV Mask : 2
Chardok bracer : 2

Total : 45

Add about another 50 with
RoG / Natureskin / Bard songs

I think 100hp/tick without the use of any DoT type spells
is possible.
https://web.archive.org/web/20011225...cID=3419.topic
September 2001 (inconclusive admittedly, but in era)
Quote:
1tick = 6 seconds, numbers in ( ) is on one tick.

fungi tunic(15)
fungi staff(15)
regrowth(15)
aura of battle(perma)(2)bit unsure weither or not all perma aura of battle items stacks, belive they do, but not hard info, will confirm later.
aura of battle(click)(2)
Nature skin(4)
Spirit of oak(6)
(see preview section of Dolalin archive for this to work... direct website was not working on archive.org)
https://web.archive.org/web/20020105...%20Discussions

December 2001 (Legacy of Steel member posting... +rep)
Quote:
innate item effects do, indeed stack with like effects. The exceptions to this are flowing thought and haste. If you get 2 aura of battle innate effect items, you will get 4 points of regen and see double the attack modifier.Necrath Doomseer
Legacy of Steel
The Nameless
Noows link broken, but confirmed not to be Luclin, capture date says 2001 (see preview in Dolalin archive)
file:///home/dsanftenberg/eq-archives/websites/www.noows.com/20010530102643/article.php_thold=-1_and_mode=flat_and_order=0_and_sid=143
March 2001:
by Anonymous on Monday, March 19 @ 03:11:53 EST

Quote:
They stack. Tried and tested. Took Lodizal belt (only transferable item we have with aura of battle) and had our warrior with the fearsome shield wear it. They stack. Got double the attack bonus, and double the regen.
Note that in a 3/28/2001 patch Fearsome shield was change to a clickable buff, but as of the above 3/19 post this was still worn regen being tested. I don't know when Fearsome Shield was changed back to a worn effect, but I believe that is how it is on current live now.

https://web.archive.org/web/20011226...t=141&stop=160
December 4th 2001 (@3am)
Quote:
Yes AoB does stack with one another i dont know about the right click spell but the perm effect off the Vindi be and Lodi belt stack
https://web.archive.org/web/20010702...picID=66.topic
June 2001
Quote:
That's correct. Aura of battle is 14attack and +2 hp regen and does stack with other aura of battle wear effects.
https://web.archive.org/web/20020530...ID=13709.topic
March 2002:
Quote:
all the innate AoB effects stacks with gobbo earing. AoB is awesome for rogues, not only attack but the regen stacks too, so with a fungi and a few AAs i also regen 39 a tick, thats enough to offset some AE like Roy.
__________________
Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole
The Hole wiki now fully updated and accurate: Hole Wiki Page
Reply With Quote
  #2  
Old 08-05-2023, 11:40 AM
Crede Crede is offline
Planar Protector


Join Date: Oct 2013
Posts: 1,982
Default

I thought aob worn regen did stack it’s just that the worn cap is 15/tick here so fungi caps it.
Reply With Quote
  #3  
Old 08-05-2023, 12:04 PM
Rygar Rygar is offline
Planar Protector

Rygar's Avatar

Join Date: Nov 2015
Location: Minnesota
Posts: 1,798
Default

I'm a bit out of touch then, but I can dig up more on exceeding 15/tick
__________________
Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole
The Hole wiki now fully updated and accurate: Hole Wiki Page
Reply With Quote
  #4  
Old 08-05-2023, 12:18 PM
Ripqozko Ripqozko is offline
Planar Protector


Join Date: Jul 2018
Posts: 1,821
Default

Quote:
Originally Posted by Rygar [You must be logged in to view images. Log in or Register.]
I'm a bit out of touch then, but I can dig up more on exceeding 15/tick
He’s correct currently here it stacks assuming you don’t pass 15/tick worn
Reply With Quote
  #5  
Old 08-05-2023, 01:07 PM
Rygar Rygar is offline
Planar Protector

Rygar's Avatar

Join Date: Nov 2015
Location: Minnesota
Posts: 1,798
Default

June 2001:
https://web.archive.org/web/20011225...cID=3301.topic
Quote:
The reason I wear a fungi tunic is pretty simple. You can get good stats (ie wisdom, resists, AC etc) from a lot of pieces. I can also cast Regrowth of the Grove. However, I can't get fungal regrowth from any other piece except that tunic. There's only a few pieces you can get that will stack regen on top of regrowth, and it's nice to always have a high natural regen. When you do things like killing dragons, they tend to AoE a lot, and with good resists and high natural regen you can survive longer without needing heals IMO.
Clearly referring to other regen items here, not spells.

June 2001:
https://web.archive.org/web/20010714...cID=4664.topic
Quote:
I assume that the flowing thought series of items stack with one another, similar to how hp regen items stack (i.e. someone with a fungi tunic and the shield of hatred which has regen effect)
December 6th 2001 (2 days into Luclin)
https://web.archive.org/web/20020506...cID=8844.topic
Quote:
The power of regen is not in having an extra 3-6 pts of regen but in the fact that they ALL stack. Thus your 3-6 points arent really just 3-6 they are added to the 2 from lodi belt 20 or so from regrowth and the 12? from fungi tunic means you can actually get 40 pts per tic of regen easily which combined with mrylo BP is pretty fast. and all mana free. I will be testing the fungi tunic/regen idea out this next week but im pretty sure itll help a lot versus AEs.
December 1st 2001:
https://web.archive.org/web/20011212...icID=504.topic
Quote:
Wear regen items (Fungi Tunic, Belt of the Great Turtle etc) to counteract his dot's. Though.. I always wear as much regen items I can whenever I duel.
June 2001:
https://web.archive.org/web/20010823...icID=540.topic
Quote:
the belt of the great turtle is ac6 str10 dex10 hp30 and effect aura of battle which adds atk, stamina regen, and 2hp/tick regen which stacks with my fungi tunic.
__________________
Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole
The Hole wiki now fully updated and accurate: Hole Wiki Page
Last edited by Rygar; 08-05-2023 at 01:23 PM..
Reply With Quote
  #6  
Old 08-05-2023, 01:32 PM
Rygar Rygar is offline
Planar Protector

Rygar's Avatar

Join Date: Nov 2015
Location: Minnesota
Posts: 1,798
Default

Seeing as how there is so much out of era evidence shortly into Luclin (Pre-POP) and a handful of in era evidence that shows exceeding 15/tick worn HP regen was possible, and lack of patch notes showing any kind of increase to this mechanic I would conclude this was always possible in era. Only when Luclin / PoP came into their own was the 35/tick limit able to be reached.

My complete guess on why HP regen is limited to 15/tick was because FT15 was thought to be max mana cap and no previous evidence was posted to exceed worn regen of 15/tick

Let me know if any other evidence is needed or if this should be sufficient.
__________________
Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole
The Hole wiki now fully updated and accurate: Hole Wiki Page
Last edited by Rygar; 08-05-2023 at 01:38 PM..
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:00 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.