Project 1999

Go Back   Project 1999 > Important > News & Announcements

Closed Thread
 
Thread Tools Display Modes
  #151  
Old 05-26-2010, 09:26 AM
Atern Atern is offline
Aviak


Join Date: Nov 2009
Posts: 68
Default

Well... for better or worse, it's a lot harder for me to find groups now.

But, it is what it is.
  #152  
Old 05-26-2010, 09:44 AM
AR3151 AR3151 is offline
Kobold

AR3151's Avatar

Join Date: Apr 2010
Location: Dallas, TX
Posts: 107
Default

Quote:
Originally Posted by Omnimorph [You must be logged in to view images. Log in or Register.]
On classic at level 10 i was lucky if i'd gotten enough money to buy that robe your guild merchant sells (exactly the same as starting robe but with +1 mana)

I see people here with 80-90 pp by level 10. Simply from knowing what you can sell to players. Silks, DF belts etc. 1pp and 3pp each, this is information i never knew on classic, but know now.
this is true, go to blackburrow, grind from lvl 4 to 6 collect teeth, the warrior GM (i believe) gives you 5gp per tooth and an item, some of the laterns sell for 2-5gpish.

save 25+ teeth, things add up.
__________________
Andreas - lvl 16 Shaman - SOW = FTMFW
Maryjean - lvl 33 Mage
  #153  
Old 05-26-2010, 11:16 AM
km2783 km2783 is offline
Sarnak

km2783's Avatar

Join Date: Apr 2010
Posts: 222
Default

Quote:
Originally Posted by AR3151 [You must be logged in to view images. Log in or Register.]
this is true, go to blackburrow, grind from lvl 4 to 6 collect teeth, the warrior GM (i believe) gives you 5gp per tooth and an item, some of the laterns sell for 2-5gpish.

save 25+ teeth, things add up.
Woman in the Halas Warrior guild, at The Pit of Doom. I forget her name but she's the only woman there.
  #154  
Old 05-26-2010, 11:42 AM
nicemace nicemace is offline
Sarnak


Join Date: Apr 2010
Posts: 240
Default

Quote:
Originally Posted by eqdruid76 [You must be logged in to view images. Log in or Register.]
For all the bitching and moaning, I'd like to point out that the server population is exactly the same now as it was before serverwide chat was removed.

No one's quitting, they're just complaining. And that is what online gamers do.
kinda like how people bitched and moaned about global ooc/auction being on. lol...

its not just online gamers, its human nature to complain, get used to it.

ive got to agree with what was said about off peak times... this server is dreadful if you play at weird server hours, cant box, cant group, cant do shit except grind out pathetic exp and be content because you really have no other options.

thankfully i can solo fine so im not too phased. sure i would prefer it be on, but dosent really bother me if its off.

still heaps happy with the server, keep up the awesome work devs!
  #155  
Old 05-26-2010, 01:00 PM
Packet Packet is offline
Kobold

Packet's Avatar

Join Date: Jan 2010
Posts: 102
Default

I'm content with OOC and Auction being disabled server-wide but I still think a universal alternative should be met. Channels could easily resolve whining so everyone is happy.
  #156  
Old 05-26-2010, 01:27 PM
Kainzo Kainzo is offline
Sarnak

Kainzo's Avatar

Join Date: May 2010
Posts: 254
Default

Quote:
Originally Posted by Packet [You must be logged in to view images. Log in or Register.]
I'm content with OOC and Auction being disabled server-wide but I still think a universal alternative should be met. Channels could easily resolve whining so everyone is happy.
not everyone was happy in classic / kunark / veilous. Though I'm in a slight agreement. I liked the server wide "Class" channel chats in PoP etc ... but it wasn't class.

Then again, my vision of what "classic" was dead post 2003-4.
__________________
Lord Kainzo
GM of Disposable Heroes
҉Are you Disposable?҉
Last edited by Kainzo; 05-26-2010 at 02:39 PM..
  #157  
Old 05-27-2010, 08:30 PM
Feather Feather is offline
Orc

Feather's Avatar

Join Date: May 2010
Posts: 38
Default

I remember having to travel to the zone and then sending out /ooc to find a group (not the other way around). It was just part of the classic.
  #158  
Old 05-28-2010, 09:02 AM
SpartanEQ SpartanEQ is offline
Aviak


Join Date: Mar 2010
Posts: 61
Default

I'm guessing it takes bringing down the server to switch, but wouldn't it be cool if global /ooc /auc turned on/off based upon how many people were logged in?

< 200 = on
>= 200 = off

Impossible, I know, but still. [You must be logged in to view images. Log in or Register.]
  #159  
Old 05-28-2010, 05:46 PM
Winkledu Winkledu is offline
Decaying Skeleton


Join Date: May 2010
Posts: 4
Default

I'm glad the EC tunnell is finally populated with players, and I agree that if the purpose of the server's existence is to emulate Classic Everquest, then there should be no means for all players across the game world to communicate en masse inside the game.

Having said that, I could really do without the GMs resizing players at the tunnel entrance. That is as equally un-classic as serverwide chat, and kind of annoying for everyone over 11 years of age.
  #160  
Old 05-28-2010, 07:19 PM
Malrubius Malrubius is offline
Fire Giant

Malrubius's Avatar

Join Date: Nov 2009
Posts: 892
Default

Quote:
Originally Posted by Winkledu [You must be logged in to view images. Log in or Register.]
I'm glad the EC tunnell is finally populated with players, and I agree that if the purpose of the server's existence is to emulate Classic Everquest, then there should be no means for all players across the game world to communicate en masse inside the game.

Having said that, I could really do without the GMs resizing players at the tunnel entrance. That is as equally un-classic as serverwide chat, and kind of annoying for everyone over 11 years of age.
I think (hope) that that is just a temporary event - perhaps to celebrate the return of EC tunnel? I don't think you'll see that, or the froggies, much longer.
__________________
Don't be a Kleat...
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:13 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.