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  #241  
Old 12-05-2018, 05:31 AM
Tethler Tethler is offline
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Make every raid mob spawn a scout roll.
  #242  
Old 12-05-2018, 01:26 PM
FatherSioux FatherSioux is offline
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Let the free market reign supreme.
  #243  
Old 12-05-2018, 04:11 PM
kaev kaev is offline
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Quote:
Originally Posted by FatherSioux [You must be logged in to view images. Log in or Register.]
Let the free market reign supreme.
Ain't no such thing as a free market. Never been, never will be. But, that said... auctioning off raid mobs is so utterly TMO that it would fit in perfectly with the history here.
  #244  
Old 12-05-2018, 04:29 PM
Bardp1999 Bardp1999 is offline
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Make it so you have to be on the combat log to loot a raid mob and watch the tears roll
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  #245  
Old 12-05-2018, 04:31 PM
Foxplay Foxplay is offline
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Quote:
Originally Posted by Tethler [You must be logged in to view images. Log in or Register.]
Make every raid mob spawn a scout roll.
A month or two later an officer of a guild is kicked for loosing vulak roll too many times in a row ;p
  #246  
Old 12-15-2018, 02:02 AM
mattmanbass mattmanbass is offline
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Why not just make all the bosses have ph's with very rare chance to spawn, then once you kill boss you have to give up the camp to next guild. What you think? Maybe? Retarded idea? Hard to foresee all the consequences of something like that
  #247  
Old 12-15-2018, 02:12 AM
aaezil aaezil is offline
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Make every mob repop 1-16 or 1-24 hours after being killed. Would give everyone a chance to raid all content/would be hard to monopolize everything like it currently is.
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Originally Posted by Detoxx View Post
I tried my hand at rotating with the casuals.
It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately.

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Originally Posted by Maner View Post
No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value.
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