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  #11  
Old 10-19-2019, 01:04 PM
Canelek Canelek is offline
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That's a mylar CAPE you bastard.
  #12  
Old 10-19-2019, 02:25 PM
Vizax_Xaziv Vizax_Xaziv is offline
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Quote:
Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
some people are gonna ding 50 in a couple days, always do

we'll be in classic for a year so theres not really a rush considering almost all classic gear becomes irrelevant in kunark so if you cant get god items in time some mediocre kunark gear will be just as good

just enjoy the ride, we've waited a long time for this
I say one week MAX til we have the first round of level 50s. Their toons will be played 24/7 in shifts and once they break free from the pack-majority they'll little-to-no competition for mobs.

That may be difficult for the opening weekend, w the server launching on a Friday. However, by Monday morning they'll be well ahead of the pack for sure.

My aim is level 25-30 by Sunday night, but again, competition for mobs may render that a pipe-dream.

Regardless the hype is REAL now. I'm intentionally NOT playing Beta cuz I don't wanna spoil myself. Haven't played P99 in several years during which time I was checking the forums weekly for a fresh-server announcement!
Last edited by Vizax_Xaziv; 10-19-2019 at 02:28 PM..
  #13  
Old 10-19-2019, 02:28 PM
Verityn Verityn is offline
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Quote:
Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
some people are gonna ding 50 in a couple days, always do

we'll be in classic for a year so theres not really a rush considering almost all classic gear becomes irrelevant in kunark so if you cant get god items in time some mediocre kunark gear will be just as good

just enjoy the ride, we've waited a long time for this
I'm willing to bet 10pp that the highest level after a full week will barely be in the 30's. In classic even people who exploited took at least 7 to 10 days played if I remember correctly. 40+ is where it really gets slow because of a lack of mobs.
  #14  
Old 10-19-2019, 03:32 PM
uygi uygi is offline
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IMO it's good beta practice to let the kunark loot drop and people lvl to 51. What's it hurt? Just lets them see whether those things are working, gives an opportunity for more stuff to get tested. If by some fluke the live Green server did let people level to 51, you can bet they'd knock them down to 50.99 in a hurry, and I'm pretty sure they'd make sure the toons' skills got knocked down to the 50 cap as well.
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6 hybrids in one group.. i believe you may actually LOSE experience per kill.
  #15  
Old 10-19-2019, 05:04 PM
Vizax_Xaziv Vizax_Xaziv is offline
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Quote:
Originally Posted by Verityn [You must be logged in to view images. Log in or Register.]
40+ is where it really gets slow because of a lack of mobs.
The first round of level 50s will be toons that are played 24/7 in shifts. I don't expect more than MAYBE a couple handfuls of these groups of characters. Remember they won't need to logout, even to sleep, so they'll manage to pull ahead of the next-closest group of levelers (the hardest-core single-person-per-toon players) Sunday night at the latest. At this point they'll be the only groups competing in the level 30+ range.

It less than way 200 hours /played to reach lvl 50 in a full group (let alone the soldiers) when you discount competing for mobs. Even in a fresh-server setting as these groups will all have multiple Mages with a Cleric and an Enchanter.

I wouldn't be surprised to see Naggy die as early as weekend two (assuming enough tanks are power-leveled in these full-time leveling groups)

Ironically it'll be the more casual players who end up leveling in the most competitive environment while the already-50s farm stuff like Hill Giants, Eboots, FBSS etc.
Last edited by Vizax_Xaziv; 10-19-2019 at 05:12 PM..
  #16  
Old 10-19-2019, 05:07 PM
Vizax_Xaziv Vizax_Xaziv is offline
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Quote:
Originally Posted by uygi [You must be logged in to view images. Log in or Register.]
IMO it's good beta practice to let the kunark loot drop and people lvl to 51. What's it hurt? Just lets them see whether those things are working, gives an opportunity for more stuff to get tested. If by some fluke the live Green server did let people level to 51, you can bet they'd knock them down to 50.99 in a hurry, and I'm pretty sure they'd make sure the toons' skills got knocked down to the 50 cap as well.
Well.. . We DO need people testing the game at all leveling ranges to check for proper mob health, dps, spawns, spells, drops etc etc
  #17  
Old 10-20-2019, 10:05 AM
Vizax_Xaziv Vizax_Xaziv is offline
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3 days for the first 50
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