#21
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Or Silken Whip of Ensnaring 14/28 Effect: Snare.
Costs around 200pp. | ||
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#22
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Quote:
I'm level 16 now and over in Kurns if anybody. The name is Jorvar. Feel free to shoot me a message if you wanna group or chat. [You must be logged in to view images. Log in or Register.] | |||
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#23
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Ranger. Snap aggro for keeping it off you while you annoy it. Snare is necessary, you can't wait on a proc. Harmony pulling is handy. With a slow and some heals a geared ranger (which is easy to do) can tank a lot of stuff. Ranger clarity (spam heals on cannibalizing shammy) is very helpful. Yes, some end game stuff you could do with a war that you can't with a ranger, but its a pretty slim margin
__________________
The Ancient Ranger
Awake again. | ||
Last edited by fadetree; 02-09-2018 at 11:15 AM..
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#24
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What is a mallet, or snare net, or root net. Or blind orb.
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#25
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#26
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Ranger/Shaman is amazing for leveling up the ranger can single pull out doors all the way to 60.
__________________
"The MMO community exists in a vacuum....and the inmature behavior of its players is the sucking sound."
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#27
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Enchanter is always the choice. Paired with a shaman is a powerhouse. But if you're set on your list ranger is quite fun. Tracking is cool and you don't use mana for anything but lvl 9 spells so spend the extra mana on healing the shaman so he can canni more.
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#28
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I did try out the ranger over the week end and I have to admit I'm enjoying it more than the warrior. Think I may stick with the ranger after all. The utility is nice. Got him to 18.
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#29
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Once you've got snare, flame lick, harmony and root you are basically set.
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#30
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Quote:
My friend hooked me up with some decent gear/weapons and suggested I be on the lookout for a woodsman staff which I have yet to find. Also my ranged weapon is currently not a bow. Any suggestions on a good bow to level with? | |||
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