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  #1  
Old 04-14-2019, 07:18 PM
ReadOnly ReadOnly is offline
Aviak


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Default Raid rules regarding trackers

Sorry, I'd post to Raid Discussion but apparently no one is allowed to post there, but I had 2 questions I'd like clarified.
Q15: Are either of my two trackers allowed to get FTE?
A: Absolutely not. If one of your trackers gains FTE, you need to drop aggro immediately and concede/forfeit the mob. Furthermore, if a guild gets FTE, any other guilds that are tracking the mob and end up with tracker FTE as a result of the first guild are not DQd from the mob.
  1. If the tracker zones out and back in, they are no longer considered a tracker, correct? (zone out, not camp out)
  2. Trackers are not prohibited from fighting FTE mobs, only getting FTE, correct?
  #2  
Old 04-14-2019, 08:08 PM
rezzie rezzie is offline
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1. We've treated toons parked for that mob as a tracker regardless of whether they zone after spawn. Once a tracker, always a tracker (for that spawn).
2. We've taken it to mean trackers cannot be involved in a fight in any capacity, other than mages being used to COTH others. Basically, if you were tracking you shouldn't be on the engage log.

Not sure if that's how other guilds interpret them, but that's how we do. Clarification wouldn't hurt.

---

As a result of (2), when we have guildies doing turn-ins we also ensure they do not engage in the fight - they sit it out, even if de-guilded for a turn-in.

If we have multiple mages parked we also ensure that we only two get logged in. The rest are COTHed up. Logging in a third parked toon past "the line" breaches the two tracker limit, imo.
  #3  
Old 04-14-2019, 08:30 PM
Arvan Arvan is offline
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If you are a tracker and you got on the mobs hate list you broke the rules is how i understand it but the rules aren't very well presented here [You must be logged in to view images. Log in or Register.]
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Hey CSR When Will PNP Rule 14 Be Enforced?
  #4  
Old 04-14-2019, 08:48 PM
ReadOnly ReadOnly is offline
Aviak


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Quote:
Originally Posted by Arvan [You must be logged in to view images. Log in or Register.]
If you are a tracker and you got on the mobs hate list you broke the rules (
The rule is pretty specific to FTE, no?
  #5  
Old 04-14-2019, 08:54 PM
ReadOnly ReadOnly is offline
Aviak


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Unrelated: Can we open up the Raid Discussion board to everyone? The few times people post there, no one even replies or Discusses anything.
  #6  
Old 04-15-2019, 11:14 AM
loramin loramin is offline
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Quote:
Originally Posted by ReadOnly [You must be logged in to view images. Log in or Register.]
Unrelated: Can we open up the Raid Discussion board to everyone? The few times people post there, no one even replies or Discusses anything.
In relatively rare occasions guild leadership needs a way to discuss matters without every member of the forum chiming in with their two cents. I could see the devs creating a "Guild Leadership Summit" forum or something and opening up "Raid Discussion" to all ... but I suspect that it would quickly become "Rants and Flames 2" and that's why they haven't.

Personally, I think the staff needs to start utilizing the player base to offload their work. How cool would it be if there was some kind of rules liaison who was a player volunteer? It could be their job to compile all rulings in some central place and talk to the staff say once a month to get updates and answers to the community's rules questions. Every player with a rules question/issue would then know to talk to that volunteer and not bug the staff (for rules clarifications; to get a ruling for their specific case they'd still talk to a GM).

Just like that the staff could be super clear about what rules they want people to know about, what details they want people to know about them, and which rules they've left deliberately ambiguous because they aren't ready to define them further yet ... and they could do it with just a half-hour (or however long) session with the "rules liaison" once a month.

I dunno if it's actually a viable idea, but I just think we could make this server better and maybe improve some things that haven't always been its strength (eg. rules clarity) by coming up with new and clever ways to make us players do the staff's work for them.
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Last edited by loramin; 04-15-2019 at 11:24 AM..
  #7  
Old 04-15-2019, 12:36 PM
ReadOnly ReadOnly is offline
Aviak


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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
In relatively rare occasions guild leadership needs a way to discuss matters without every member of the forum chiming in with their two cents. I could see the devs creating a "Guild Leadership Summit" forum or something and opening up "Raid Discussion" to all ... but I suspect that it would quickly become "Rants and Flames 2" and that's why they haven't.
Easy. "No trolling."

RNF needs to stay in RNF. The fact we have a Raid Discussion board that is locked out and no one uses is one of the reasons we have so many disputes ingame and people wig out in RNF.
  #8  
Old 04-15-2019, 12:40 PM
indiscriminate_hater indiscriminate_hater is offline
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bring back NSFW imo
  #9  
Old 04-15-2019, 12:46 PM
loramin loramin is offline
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Quote:
Originally Posted by ReadOnly [You must be logged in to view images. Log in or Register.]
Easy. "No trolling."

RNF needs to stay in RNF.
Not easy: any rule requires staff time and effort to enforce. Not saying it's impossible, just saying the reality is we have limited volunteer staff, and the latest signs show they don't have tons of free resources available. Creating one more place they have to police, while rabid raiders fighting with each other and create lots more work, could be problematic. In a sense the lack of such a forum, which drives such discussions to RnF, is a sort of "pressure valve" that saves staff from this.

Quote:
Originally Posted by ReadOnly [You must be logged in to view images. Log in or Register.]
The fact we have a Raid Discussion board that is locked out and no one uses is one of the reasons we have so many disputes ingame and people wig out in RNF.
It might be one, but I think there are many other bigger ones.
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Last edited by loramin; 04-15-2019 at 12:49 PM..
  #10  
Old 04-15-2019, 01:31 PM
ReadOnly ReadOnly is offline
Aviak


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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
just saying the reality is we have limited volunteer staff, and the latest signs show they don't have tons of free resources available.
I just can't agree with this. You and I are posting in this thread right now. It's taking us, what, 30-60 seconds to post? How long do you think it takes to look at a post, see if it contains someone saying "durr fuck your guild" or whatever, and click Ban or Suspend User? It would take less time than it takes to write up a single reply that we are doing right now. And when that happens, lets say, 3-5 times, and people start to realize "oh wow they are banning people for trolling" then the trolling stops. It's that simple. Literally 30 seconds a day would fix a lot of this.

I just can't buy into this "lack of free resources" thing. How is it that the players can have infinite free time while the staff is always tied up elsewhere? How long are we going to accept the "staff is busy" argument as a legitimate reason for putting up with trolling, almost no clear rules, the constant breaking of the few actual clear rules?

Hell, I came here asking for clarification about a specific rule and got 4 replies, the first 2 people actually gave their opinion, the 3rd person (you) ignored the question, and the 4th gave a troll response of allowing porn on the forum.

I expect trolling in RNF, but elsewhere (or more specifically, in a Raid Discussion forum or thread) it should be bannable.

Again, all that is unrelated to my original query. Which was about how Trackers are considered. Going by the "rule" I'd say zoning out and back in clears the "Tracker" status. Otherwise, the rules would favor people with "tracker bots" over people who track using their actual playable character, which would be ridiculous.
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