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Old 08-14-2011, 06:45 AM
Bushido Bushido is offline
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Default 2H dmg bonus's

can anyone confirm what the new damage bonuses of the 2H weapons are now?
at level 55 they all use to be 17, so what is the new damage bonus for weapons with delay < 27? i'm guessing 28-39 delay weapons will still be 17? and what were the 40+ delay weapons raised to?
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  #2  
Old 08-14-2011, 07:07 AM
Treats Treats is offline
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[DAMAGE BONUSES; Two Hand Blunt]

(FAST) IF WeaponDelay <= 27
1.) DamangeBonus = One Handed DamageBonus + 1
* Damage Bonuses are always rounded down (ie, 7.65 = 7).

(MEDIUM) IF WeaponDelay >= 28 AND <= 39
1.) DamageBonus = One Handed DamageBonus + (Level - 27) / 4

(SLOW) IF WeaponDelay >= 40 AND <= 42
1.) DamageBonus = One Handed DamageBonus + ((Level - 27) / 4) + 1

(VERY SLOW) IF WeaponDelay > 42
1.) DamageBonus = One Handed DamageBonus + ((Level - 27) / 4) + (WeaponDelay - 34) / 3

http://web.archive.org/web/200103021...ls/damage1.php
  #3  
Old 08-14-2011, 07:16 PM
Slave Slave is offline
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Quote:
Originally Posted by Treats [You must be logged in to view images. Log in or Register.]
[DAMAGE BONUSES; Two Hand Blunt]

(FAST) IF WeaponDelay <= 27
1.) DamangeBonus = One Handed DamageBonus + 1
* Damage Bonuses are always rounded down (ie, 7.65 = 7).

(MEDIUM) IF WeaponDelay >= 28 AND <= 39
1.) DamageBonus = One Handed DamageBonus + (Level - 27) / 4

(SLOW) IF WeaponDelay >= 40 AND <= 42
1.) DamageBonus = One Handed DamageBonus + ((Level - 27) / 4) + 1

(VERY SLOW) IF WeaponDelay > 42
1.) DamageBonus = One Handed DamageBonus + ((Level - 27) / 4) + (WeaponDelay - 34) / 3

http://web.archive.org/web/200103021...ls/damage1.php
Can sombody take these numbers and come up with RFS, IFS, and Tstaff numbers for 60th level? [You must be logged in to view images. Log in or Register.]
  #4  
Old 08-15-2011, 12:51 AM
Treats Treats is offline
Fire Giant


Join Date: Feb 2010
Posts: 981
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Level 60 Monk Damage Bonuses

Runed Fighters Staff - 12
Imbued Fighters Staff - 20
Tranquil Staff - 19
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