Quote:
Originally Posted by azeth
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Verina is really only doable by specific types of players. You have to have access to an on-demand friend/farm crew that will login to help you (batphone style). Not that I didn't have friends when i played, but I was never ever part of permanent farm crews/daily groups.
The mage epic was actually easier for me because I was able to purchase the earth stone MQ with DKP.
Even if I camped Verina, I would have had no one valuable to batphone for help.
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She's soloable as a 60 enchanter. I've soloed her. You just have extra side quests to do to complete your epic. Like acquiring a reaper of the dead, soulfire (you will do this quest a bunch of times if you keep playing your enchanter in the end game), wand of allure, maybe some wort pots, maybe some pet gear and decent gear for yourself. It goes without saying, you need to know how to solo... These are things you will want to do anyway as a 60 enchanter. You may fail a couple times too (if you have reaper, soulfire, wand of allure or puppet strings and maybe some wort pots, you should wreck her face if you don't freak out and get too nervous)...
As far as I remember, with 170mr you resist all of her spells except she has a 5% chance to land root no matter what and she doesn't social agroe any other NPC in the zone. You can pull her around whole zone with only a small risk of being rooted, which shouldn't be fatal if it happens. The cultural smithing merchant in the back of the zone is the most powerful pet available but with a soulfire instead of just a reaper, you can probably take her down with a guard np and that's probably a less risky approach...