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  #41  
Old 12-19-2011, 08:16 PM
Snukie Snukie is offline
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Originally Posted by fiegi [You must be logged in to view images. Log in or Register.]
The XP rate is pretty bad yes........ but if you completely switch it now - it's a slap in the face to everyone thats been putting in the work.

It is not like it is huge accomplishment. It wouldnt be the slap in the face if it helps the server to stay enjoyable. Lets face it, alot of ppl who are 50s used methods that arent aviable anymore.

Dose XP Days wont work, at least not for me who can only play 2-3 hrs max per day. Its hard enough to log on it would be out of question to schedule my play to match those days especially since communication between staff and players on the forums is quite low. There are a handfull of players who know the staff and get info before its even released. Witch is fine for a private project but the same information is not given to the general public.

I would like to see an xp bonus from lvl 1-25 maybe even 30.

Hard to program or even unfair?

Here a sugestion how to do it.

To reach lvl 50 you need a certain amount of xp. I guess that number is fix. So you basically reduce the amount of xp you need to reach lvl 30 but keep the total amount for 50. That way nobody gets slaped in the face and everybody had to grind the same amount for 50.

The advantages for this solution are that new players get off the newbie grind much faster. You get a better chance to get arround, have access to quite some dungeons and items and you have better chance to socialise and get into a guild. Lets face it as it now it is very hard to join any guild simply because there is no one near to invite you and guilds have no intrest in inviting someone under lvl 20 who might quit the next day.


This server as much as i liked it made actually one mistake at the very start. It targeted players from blue or that emulation VZ/TZ. Those people on blue already play EQ and alot of them left because the xp grind is harsh and PvP without a guild is much harder. This server must start targeting those really old RZ VZ/Tz player who have played PvP and never had any intrest play on EQ Blue. Take in consideration thought that these people have familys, jobs and arent in college and highschool anymore. Not one of them will play for long just to grind 2-3 hrs to get half a bubble. Especially in the most boring part which is Low lvl EQ. If you tell me thought 1-30 goes faster but 30-50 is slower they will come cuz with 30+ EQ classic starts to make fun and you have way more options.
  #42  
Old 12-19-2011, 08:28 PM
Bkab Bkab is offline
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Yea maybe leave out the distributing over 25-50 part, but for the most part I am all for giving 1-20 an exp boost of some sort. I don't think it would be a slap in the face to be honest even tho I have grinded up to 43 the hard way. Mage swords were also used by most players 20-50 when they procced every other hit, and no new players will be able to do that, so I dunno it kinda evens it out I guess. I'm not even talking about making it exponentially faster. a 25-50% bonus is perfect in my opinion. I'm just all for doing whatever it takes to increase and maintain the population.
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  #43  
Old 12-19-2011, 08:36 PM
SearyxTZ SearyxTZ is offline
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The redistribution would hurt players that are currently 30'ish, but that's why there would be major advance notice before it was actually implemented - to give those players a chance to finish off the grind (or most of it) at the current rate.

But yeah I agree Bkab - I'd be happy with just a bonus to the early level exp.

This is coming from someone who has already blown 30'ish hours leveling a toon to 10.5 and another to 9. Even just doubling or tripling the level 1-15 grind would probably go a long way.

You gotta figure once people are 20'ish and finally getting into the meat and bones of the game (and their classes), they're gonna stick around.
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  #44  
Old 12-19-2011, 08:40 PM
Snukie Snukie is offline
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Quote:
Originally Posted by SearyxTZ [You must be logged in to view images. Log in or Register.]
The redistribution would hurt players that are currently 30'ish, but that's why there would be major advance notice before it was actually implemented - to give those players a chance to finish off the grind (or most of it) at the current rate.

But yeah I agree Bkab - I'd be happy with just a bonus to the early level exp.

This is coming from someone who has already blown 30'ish hours leveling a toon to 10.5 and another to 9. Even just doubling or tripling the level 1-15 grind would probably go a long way.

You gotta figure once people are 20'ish and finally getting into the meat and bones of the game (and their classes), they're gonna stick around.
Yes that should be the aim. People will play for nostalgia reasons. They will start off with one class and then think " Hey I never figured out that class back then" or " why not try this class" ...right now this is not possible. You grind yourself to 12 want to check out something different and suddenly you remember " oh wait there is 12-20 hrs grind to get there...naaah not doing that again"
  #45  
Old 12-19-2011, 08:41 PM
Knuckle Knuckle is offline
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Originally Posted by Smedy [You must be logged in to view images. Log in or Register.]
If there's one mistake i'm willing to admit to it's the fact that i supported this incredible slow exp.

I can deal with it, i'll be 50 eventually, but after seeing how the pop is dropping i think increasing the experience would have a good impact on the server.

It's very delicate though, it can't be to fast, no one want's to see "class of the month" just a little faster then it is right now.

I'd say 25% faster then now would suffice.

I hate to bitch so i never talked about this on the forum, but since you brought up the issue Searyx.
im level 27 going on 28. I logged in sunday and kited some fucking dwarf mobs that were dark blue, it was fast xp, it was about a yellow and a half an hour, and it was utterly fucking boring and pointless.

However, after enduring that grind, and continuing that grind to 50, I'd hate to accelerate it now that we are this far into the server. Exp would be nice with a 10% boost not much more. If I can get to level 50 in 9 instead of 10(days) that seems reasonable and im sure its still an unpleasant experience we will be glad not to repeat.
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  #46  
Old 12-19-2011, 08:43 PM
MethodSZ MethodSZ is offline
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Quote:
Originally Posted by Knuckle [You must be logged in to view images. Log in or Register.]
im level 27 going on 28. I logged in sunday and kited some fucking dwarf mobs that were dark blue, it was fast xp, it was about a yellow and a half an hour, and it was utterly fucking boring and pointless.

However, after enduring that grind, and continuing that grind to 50, I'd hate to accelerate it now that we are this far into the server. Exp would be nice with a 10% boost not much more. If I can get to level 50 in 9 instead of 10(days) that seems reasonable and im sure its still an unpleasant experience we will be glad not to repeat.
Not all classes can kite guards

Boost the xp 20%
  #47  
Old 12-19-2011, 08:45 PM
Snukie Snukie is offline
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Quote:
Originally Posted by Knuckle [You must be logged in to view images. Log in or Register.]
im level 27 going on 28. I logged in sunday and kited some fucking dwarf mobs that were dark blue, it was fast xp, it was about a yellow and a half an hour, and it was utterly fucking boring and pointless.

However, after enduring that grind, and continuing that grind to 50, I'd hate to accelerate it now that we are this far into the server. Exp would be nice with a 10% boost not much more. If I can get to level 50 in 9 instead of 10(days) that seems reasonable and im sure its still an unpleasant experience we will be glad not to repeat.
The reason it was boring is because there is basically no one anymore in this areas. I play on euros time and till last week even during euro times there were ppl in gfay, BB, steam...on sunday 15 pm GMT there were NO players in Gfay, BB, lfay , CB for at least 3-5 hrs. Sometimes someone would show up on local and disappear a few minutes later. Grinding was so boring i felt asleep for a couple of minutes.
  #48  
Old 12-19-2011, 08:48 PM
Lulz Sect Lulz Sect is offline
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son im grown too with a full time job with the hardest hit xp penalty class 168% xp troll sk

you n****z are crying moar? - O RLY - please

TALK IS CHEAP MOTHERF*****
  #49  
Old 12-19-2011, 08:59 PM
Kraz Kraz is offline
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Ok just my 2 cents, but I played over 20 to 30 chars over the years of red boxes to max level. This exp stopped me at level 8. I have a real life a great job and think about everquest every other day. I would be playing if this exp was not simply a waste of my time. I get groups in guk with exp bonus, chain pulling and it takes 3 hours to level wtf, I'm level 8...? I know This is supposed to be classic-ish but as was mentioned its not classic so please fix this exp before its too late!
  #50  
Old 12-19-2011, 09:03 PM
Vile Vile is offline
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Pizza PL plz
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