#1
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Camp priority: Who Gets It?
So can a Level 30+ Enchanter claim a level 15 camp (for example, the entire throne room in Crushbone) to farm himself belts and pads or would a full, level-appropriate group be given priority of the camp if they chose to move in?
The solo Enchanter is keeping all mobs down to ensure the camp is "being held." | ||
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#2
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If he was there first, then yes.
__________________
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#3
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The full group should go in and try to take the camp by force, either to force a GM ruling, or much more likely, to just chase away that enchanter.
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#4
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If you're there first , its your camp
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#5
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Zone disruption, ban the enchanter
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#6
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Welcome to neckbeardquest
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#7
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Pretty sad a level 30+ enchanter does not use his or her powers to tackle more level appropriate zone.
*awaits the excuse that the items are for his or her alts... | ||
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#8
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Man.. I've reached 0 passion to play anymore.. That level 1-11 grind on green is as far as i could get.. It was filled with cringy neckbearding situations on the regular.. Which ultimately killed any real want to play anymore.. Sad day of realization today for me [You must be logged in to view images. Log in or Register.]
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#9
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Enchanter gets it.
I understand where you're coming from with the enchanter being way over leveled for the content, but that's the rules. First to camp and is holding down spawns is the only requirement. Lvl is irrelevant.
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Kellian Cove (60 Wood Elf Rogue) Parra Doxx (55 Barbarian Shaman) “This man is using his mind as a weapon …and woe be tide the creature who steps into his garden" -Finch | ||
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#10
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Technically they can do so. If I'm playing solo though, I'll usually let the group come in and EXP and offer to help them (whether by buffs or killing things if stuff gets hairy) in return for them letting me have some loot.
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