#72
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THINK PEOPLE
You are #1 on list. At #2-6 spot on the list why would someone help YOU kill the named if refusing to do so will move them move up the list by kicking YOU off? If this is how it works, the only people that will help you kill are people [b]NOT[/b[ on the list. Who is going to help someone camp a legacy item for 70 hours who is NOT on the list? For 99% of people, NO ONE. The other 1% are neckbeards who account share. Sorry beckbeards, /list wasn't made for you, it was made because of you. This proposed solution makes the problem worse. Don't change list. Adding in silly participation requirements will just bring more CSR issues. A question I am dying to know: Do you want the Devs to code or CSR the following issues? • Do non-PH, non-legacy mobs at camp need to be participated in? • Can #1, a cleric, heal AFTER each fight when aggro is clear instead of during? • Can they heal after each round of mobs instead of during? • How much HP do they have to heal to be considered "participating"? • What buffs must they supply? • How many seconds can there be between 1 buff dropping and it being reapplied? • How often will these "assistance checks" be? • What will these "assistance checks" be based on? Mezzing, healing, bind wound, buffs, pet damage.....? • If a druid only casts "Burst of Flame" each fight at the end, is that participation? LegalQuesters gonna LegalQuest. List sucks, but it's better than other alternatives. Deal with it. | ||
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#73
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Having to deal with this right now on teal. We have a monk that's been feign death for a long time. Gm popped in and now he stands up does about 50 damage and flops again and remains afk.
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#74
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hilarious
fucking dying here reading this shit | ||
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#75
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Quote:
Maybe level 35 warriors don't actually deserve a mana stone just because they waited in line.
__________________
Unli, Magician of the 50nd Teleport
"if the rules are all you use to determine what you should or shouldn't do, you're probably an a-hole" -soup Hooden • Xegony enchanter '00 - '02 • <Aeternus> from SoD '06 - '07 | |||
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#76
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Quote:
__________________
Quote:
Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value. | |||
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#77
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Not looking forward to any of this list nonsense for my shaman's Guise. I feel like on paper the list system is perfect and encourages everyone to help kill, get the list moved along as fast as possible, and build community.
Instead it seems like the system is geared to contradict itself. Numbers 2+ on the list are incentivized not to kill the mob at all in hopes that #1 dies during the engagement, or petition when they don't engage or kill. Number 1 is incentivized to not engage, because engagement risks death, and if they are a melee character not bound in Grobb, Oggok, or Neriak for their respective camps, it will be impossible to get back to camp in time after a death. Yes, ideally number 1 is in a group and the group is mowing down mobs and keeping camp and PH's clear, but if you have 6 people on the list for an item, they should be THAT GROUP. Without /list you'd be in the group with that 35 warrior killing mobs, hoping it drops for a chance at that sweet /ran 100. With /list you have a bunch of people refusing to help, claiming if that 35 warrior can't break camp they don't deserve the item. Ugh, not looking forward to any of this on my shaman in 10 levels...
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Lobnor Feverhever- 60 Shaman <Kingdom>
Carrying on the memory of a fallen friend. Kyofu "The Cursed" Masuta- 60 Monk <Kingdom> Never met a good quest he didn't have to do twice. | ||
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#78
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Everyone always said the beards would find a way to abuse the system....Was bound to happen.
It is not the guy that gets to #1 only to suddenly get no help who is holding the camp hostage. #2 and those after trying to force someone out to move up are the bad eggs. How pathetic do you have to be to grief someone out of #1 because they cant solo? They have obviously been there longer then you, otherwise you would be #1 | ||
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#79
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Any character that takes any offensive action against a mob that is low green at their level gets insta-killed. Second time, insta-killed and inventory emptied. Third time, kill, inventory, and an equipped item.
End of level-inappropriate farming, and already controls in place to prevent people from creating 1000 accounts. So high level characters who want low-level farm stuff now have to hire lower-level players to do the farming for them for a cut of the loot. Maybe they sit and buff/heal said players to speed things along. And make a very, very simple rule for the high-level campholders: no one can hold a camp for more than four hours. If you didn't get all your thingies or your platinum-encrusted panties didn't drop, that's the breaks, try again tomorrow. Although it seems unlikely that high levels couldn't convince low levels to farm for them by throwing a little plat around, if no one wants to farm for you again that's the breaks. Try again when more people are online. Can use /list still for that part, except it changes to a straight timer. That ensures a regular changeover of the campholders that should allow anyone who really wants to to have a turn or three. If the server ever runs out of low level characters, you revisit the rule. That should generate a healthy dynamic. No set of characters can hold any camp for very long, if nothing else they /list out and level out. I haven't pondered it for neckbeard-length though so there may still be some gaps, but as is it'd be 1.21 jiggawats healthier than the mess that exists now. | ||
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#80
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Quote:
__________________
Unli, Magician of the 50nd Teleport
"if the rules are all you use to determine what you should or shouldn't do, you're probably an a-hole" -soup Hooden • Xegony enchanter '00 - '02 • <Aeternus> from SoD '06 - '07 | |||
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