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  #11  
Old 04-27-2017, 08:51 PM
Lukeass Lukeass is offline
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Okay, so I'm looking into a not hardcore poopsock guild. I do want to raid, and do things like get my epic going. FoH I know is Fires of Heaven. What are the other two? (non acronym so I can actually look them up please)

-Thanks
  #12  
Old 04-27-2017, 09:00 PM
icedwards icedwards is offline
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CSG which stands for Casual Scum Guild - an alliance between the three guilds Omni, Azure Guard and Europa.

Rustle is an independent guild who'll occasionally pair up with other guilds to down more difficult content.

FV is the Fires of Heaven / Venerate alliance.

A/A are your hardcore guilds - Awakened and Aftermath.
  #13  
Old 05-03-2017, 01:08 PM
Rainik Stormseeker Rainik Stormseeker is offline
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Quote:
Originally Posted by Expediency [You must be logged in to view images. Log in or Register.]
People on the server have four options:

1. Hardcore: A/A are only two in this category. Tend to require 58+
2. Organized casual raiding: CSG/FAV/rustle . Guilds in this category have lots of people but are not hardcore and limit racing/poopsocking. Also target kunark more than a/a. Tend to require 46+
CSG is a long term alliance of the guilds Azure Guard, Omni, and Europa. We can turn out a/a type numbers (or more) during our primetimes but we are far more casual and limit poopsocking. We prefer to avoid lawyerquesting.
FAV has a similar strategy to CSG.
Rustle is smaller, seems to target mobs during a smaller window than the other two, but has more semi retired pros on their roster and can bring the heat when they decide they want to.
3. Large casual guilds: These will raid but are less organized and often have no minimum level requirement or batphone. Typically very friendly players who have no interest in hardcore anything. Veloci shift and clue are good examples.
4. Unaffiliated/tiny guild: P99 staff ignores the live rule of 10 people minimum in a guild. There are loads of guilds with only a few people in them. If you want a very small atmosphere, join or found one of these guilds.



Clue is fairly large and has friendly and helpful people but they are not nearly as organized as others their size.
And then there's Auld Lang Syne [You must be logged in to view images. Log in or Register.]
  #14  
Old 05-03-2017, 01:27 PM
Bohab Bohab is offline
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While A/A may be considered 'hardcore' it's fair to mention their no compete clauses with each other for many top end raid targets. Furthermore the fact they will team up on more difficult targets such as AoW on occasion. They are basically an alliance hoping to trivialize end game raid competition.

I believe the only real hardcore thing about top guilds these days is their around the clock playtime. They are stacked with hundreds of casual players following the lead of a few 'hardcore' players.
  #15  
Old 05-03-2017, 01:58 PM
Convict Convict is offline
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Quote:
Originally Posted by Bohab [You must be logged in to view images. Log in or Register.]
While A/A may be considered 'hardcore' it's fair to mention their no compete clauses with each other for many top end raid targets. Furthermore the fact they will team up on more difficult targets such as AoW on occasion. They are basically an alliance hoping to trivialize end game raid competition.

I believe the only real hardcore thing about top guilds these days is their around the clock playtime. They are stacked with hundreds of casual players following the lead of a few 'hardcore' players.
Yeah pretty much this. You can't really blame them for getting tired of getting sent to the sidelines and having to watch casual guilds down the same targets without having to poopsock with screenshare tracking for hours and hours making their in-game accomplishments feel less significant. So instead of A/A continuing to compete and race for FTE against eachother and have some sort of guild policy to not rule-lawyer and petitionquest or you get booted from the guild or lose all your dkp or whatever, they just don't compete with each-other at all.

So now Awakened and Aftermath don't contest each-other at all anymore and appear to be rotating targets when they aren't zerging them together with 100 players. All that talk about the love of "competition" in non-instanced classic everquest raid content because of how fun it was to contest other guilds and players was a gross facade and blatant lie after all (not surprised and most knew it all along).

So its really is just all about the loot now and sticking it to the little guys.
  #16  
Old 05-03-2017, 03:09 PM
Tupakk Tupakk is offline
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I can't Believe nobody has brought up Hyrda. They raid have big numbers and are casual raiders.

Black Heart Pirates , Paradox , SOTS ( that is their guild name)
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  #17  
Old 05-03-2017, 03:13 PM
Erati Erati is offline
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Quote:
Originally Posted by Convict [You must be logged in to view images. Log in or Register.]
Yeah pretty much this. You can't really blame them for getting tired of getting sent to the sidelines and having to watch casual guilds down the same targets without having to poopsock with screenshare tracking for hours and hours making their in-game accomplishments feel less significant. So instead of A/A continuing to compete and race for FTE against eachother and have some sort of guild policy to not rule-lawyer and petitionquest or you get booted from the guild or lose all your dkp or whatever, they just don't compete with each-other at all.

So now Awakened and Aftermath don't contest each-other at all anymore and appear to be rotating targets when they aren't zerging them together with 100 players. All that talk about the love of "competition" in non-instanced classic everquest raid content because of how fun it was to contest other guilds and players was a gross facade and blatant lie after all (not surprised and most knew it all along).

So its really is just all about the loot now and sticking it to the little guys.
This could not be a more uninformed post. A/A compete for every mob that is associated with a FTE race hour lock.

/shrug Define the guilds how you will, but you cant judge what an experience is until you try it.
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Last edited by Erati; 05-03-2017 at 03:17 PM..
  #18  
Old 05-03-2017, 04:24 PM
teija teija is offline
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Quote:
Originally Posted by Convict [You must be logged in to view images. Log in or Register.]
Yeah pretty much this. You can't really blame them for getting tired of getting sent to the sidelines and having to watch casual guilds down the same targets without having to poopsock with screenshare tracking for hours and hours making their in-game accomplishments feel less significant. So instead of A/A continuing to compete and race for FTE against eachother and have some sort of guild policy to not rule-lawyer and petitionquest or you get booted from the guild or lose all your dkp or whatever, they just don't compete with each-other at all.

So now Awakened and Aftermath don't contest each-other at all anymore and appear to be rotating targets when they aren't zerging them together with 100 players. All that talk about the love of "competition" in non-instanced classic everquest raid content because of how fun it was to contest other guilds and players was a gross facade and blatant lie after all (not surprised and most knew it all along).

So its really is just all about the loot now and sticking it to the little guys.
as Eratani said, You are obviously clueless about the topic you just wrote a paragraph on.
  #19  
Old 05-03-2017, 05:17 PM
Convict Convict is offline
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lol ok so my first hand experience of not seeing you guys once since the double suspension contest eachother for a single CT, Trak, Klandi/Zlandi repop in the past month is wrong and I'm just clueless and /who has been lying to me, not to mention on several occasions teaming up for Staute/AoW and Vulak for what should be the most contested targets on the server.
  #20  
Old 05-03-2017, 05:23 PM
Maner Maner is offline
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Quote:
Originally Posted by Lhancelot [You must be logged in to view images. Log in or Register.]
Stop trolling here. They are asking questions about guilds, not the toxic behavior some of you raiders exhibit, in fact the same toxic behavior you are exhibiting in this thread.
Stating a fact isn't trolling. And the fact that CSG is making stuff up is a pretty good way to judge them as a group of guilds. Pushing misinformation is trolling, stating the truth is not.

Quote:
Originally Posted by Convict [You must be logged in to view images. Log in or Register.]
lol ok so my first hand experience of not seeing you guys once since the double suspension contest eachother for a single CT, Trak, Klandi/Zlandi repop in the past month is wrong and I'm just clueless and /who has been lying to me, not to mention on several occasions teaming up for Staute/AoW and Vulak for what should be the most contested targets on the server.
You actually said "don't contest each other at all anymore". The mobs you listed don't even make up1/4 of the velious spawns. But now you're actually trying to justify your generalization by bringing up a couple of examples?


Quote:
Originally Posted by Convict [You must be logged in to view images. Log in or Register.]
Yeah pretty much this. You can't really blame them for getting tired of getting sent to the sidelines and having to watch casual guilds down the same targets without having to poopsock with screenshare tracking for hours and hours making their in-game accomplishments feel less significant. So instead of A/A continuing to compete and race for FTE against eachother and have some sort of guild policy to not rule-lawyer and petitionquest or you get booted from the guild or lose all your dkp or whatever, they just don't compete with each-other at all.

So now Awakened and Aftermath don't contest each-other at all anymore and appear to be rotating targets when they aren't zerging them together with 100 players. All that talk about the love of "competition" in non-instanced classic everquest raid content because of how fun it was to contest other guilds and players was a gross facade and blatant lie after all (not surprised and most knew it all along).

So its really is just all about the loot now and sticking it to the little guys.
The actual deal is that instead of petitioning each other, they will work it out themselves. This is basically due to the attitude of the other more casual guilds. It's also easier to be able to camp a full force out for one target rather than splitting your forces over 2-3 different targets, which has the added benefit of also making it easier to keep everything in the hands of A/A. Now your "first hand experience" really doesn't mean anything.
Last edited by Maner; 05-03-2017 at 05:25 PM..
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