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Old 12-21-2019, 11:15 PM
Madbad Madbad is offline
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Default RACE WAR!

What Norrathian Race do you think would win in an all, balls to the wall, battle royal style, race war.


Please show your work!
  #2  
Old 12-22-2019, 12:22 AM
Tecmos Deception Tecmos Deception is offline
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Humans, because they have the broadest range of classes so would be able to form the most well-balanced groups.
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Old 12-22-2019, 12:35 AM
Grimgor Grimgor is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Humans, because they have the broadest range of classes so would be able to form the most well-balanced groups.
Just fight at night and humans won't be able to see what's going on.

Seriously though. Probably humans because of how many classes they can be.
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Old 12-22-2019, 12:36 AM
grinsly grinsly is offline
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Question

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Originally Posted by Madbad [You must be logged in to view images. Log in or Register.]
What Norrathian Race do you think would win in an all, balls to the wall, battle royal style, race war.


Please show your work!
During which era or xpac?
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Old 12-22-2019, 12:55 AM
Tilien Tilien is offline
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Okay so we make 100 level 1 toons of each race in Kunark era so Iksars can get in on this. Leveling, farming, etc. is allowed. No respawns but clerics can rez within 3 hours if they get high enough to rez. The biggest factors will be how much level 1 brawling there will be, because being able to get to late game will make a big difference. Overall I give the W to Iksars in kunark era because they have so much more room than the other races. When another race finally raches the gates of cabillis, the Iksar army will be close to 100 strong and high level. Few other races will be able to level and farm gear in such otherwise uninterrupted prosperity.

Barbarians- They'll do decently, they have enough leveling material to get far, but are isolated enough not to get caught in initial crossfire. Class choice is limited, and no porting will make taking the top spot a challenge. 6/10 overall.

Dark Elves- They'll make a showing, but most likely won't get far. They're going to run into Freeport humans fairly early. Decent class choices make them a good contender if they can claim EC from the human threat. 6/10.


Dwarves- No ports, and surrounded by enemies. If the elves kill themselves off they can have most of a continent between themselves and the gnomes, but lack of porting will make end game hard. 5/10

Erudites- Ports, rezzes, they have it all. Problem is getting through Qeynos. Early fighting will make this hard for the Erudites. 5/10.

Gnomes- Ports and rezzes, but crowded starting area with the 4 races on Faydwer, will mostly rely on wood elves and high elves killing each other early. 7/10.

Half elves- Join or die. With multiple starting area but no exclusively half elf starting area means early ganks and early deaths unless everyone here starts in the same spot. 2/10.

Halflings- Decent isolated start, rezzes, ports. Overall solid choice, level in Runnyeye and branch into high keep once the human/dark elf war has died down. 7/10.

High elves- Enemies at their gates on day 1. Although decent with ports and rezzes early ganks will be a problem. 4/10.

Humans- Starting sharing territories with half elves, and with dark elves and erudites pushing both starting cities will make this hard. 4/10.

Iksar- The show stoppers. They have a whole continent of level 1-60 leveling and gear at their door step, no competition. No rezzes and ports will make end game hard, but they will likely have the numbers over anyone else. 8/10

Ogres- No rezzes, no ports, start near trolls for early gankes. 4/10.

Trolls- See ogres. 4/10.

Wood elves- Start with high elves near by and half elves within their city. Early ganks will bleed the population hard, but ports will help late game. 3/10.
  #6  
Old 12-22-2019, 01:11 AM
Madbad Madbad is offline
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Quote:
Originally Posted by grinsly [You must be logged in to view images. Log in or Register.]
During which era or xpac?
p99 relevant.

Extra points if you guys use lore to explain your position.
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Old 12-22-2019, 03:30 AM
Neno Neno is offline
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If all races started in their specific home cities and we used lore and not just in game mechanics then gnomes win hands down. They are capable of constructing robot armies and they have the superior navy. Like wooden ships would just get chewed up by a fleet of Icebreakers. It isn't really stated if Breezeboot made the gnasher or not but if that is gnome tech they also have high end energy weapons. They have access to all arcane schools of magic, cleric, warriors, rogues and they can be further kitted out with tinkering and jboots/tboots.

They easily win the war of Faydwer. Elves fight each other and gnomes sweep up the rest. Kelethin is turned into the world's largest lumberyard. They send their robot soldiers into Kaladim to claim the mines. Dwarves are strong but there is no possible way they can hold off against the magic and technology of the Gnomish Empire. With Faydwer secured they have enough natural resources to last them the length of the war. All they need to do is fortify the island and turn Faydwer into a fortress and continue to build robots, weapons, and ships. No other race can match their technological and resource advantages.
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Old 12-22-2019, 03:50 AM
Madbad Madbad is offline
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  #9  
Old 12-22-2019, 06:24 AM
Jauna Jauna is offline
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Humans, hands down.
lack-of-a-non-bannable-word "darker" humans lack physical prowless, they cant even get rid of cat people and tried to banish them to the moon and utterly fucked up and paved the way to the dark eras of everquest which eventually gave birth to p99 and its spinoffs teal and green even on a small island they cant even work together to be a bump in the road
ogres/trolls lack rezzes/wide array of buffs and a verity of long range-ness. also trolls are cunts
dark elves are too frail and too proud to fully accept ogre/troll help, race wars and all that
wood/high elves share the erudite tier physical prowless, also pride from high elves will be their downfall because they too look down on wood and half elves
dwarves and gnomes are too spiritually split because one thinks rock-rock is good, others think smart-rock is also a thing and working together is total bullshit because both sides will fall back onto pride and accepting two shales from the same shale are equal and fuck that jazz. race wars, bitch. holy fucking shine just imagine the powerhouse of a tinkering powered dwarf warrior. armor, weapons, grappling hooks backed up by magical heals, buffs and other buffs. because they cant
half elves are never really accepted on either side because high elves are bitches to wood elves and humans are humans and the fact that lore-wise half elves are rare as fuck because human x wood elf lust is rare, and just as rare as conception they should be a nonfactor
barbs would die off without human help
1/2lings are too busy jacking it with jumjum juice and lets face it, once a human wizard/mage fire spell singes their foothair off its game over
iksars are a slave race and will always be that way and the fact they have just a large outpost in their name in all the world just signifies their own doom and wont even make it to the actual literal race wars before some goblins or stocky panda bears would make belts outta them

I mean outside of lacking Focus(shaman), what do humans have against them? Whats the point of living 500 years if you die to an age 18 human who knows how to summon dirt and fire?
  #10  
Old 12-22-2019, 06:25 AM
Jauna Jauna is offline
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oh shit i wall of texted

sorry
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