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#1
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Pets should perhaps steal xp even in groups if they do 50%+ damage
A careful reading of this dev post by Rich Waters in 2002 suggests that pets should steal xp even in groups if they do 50%+ damage to the mobs:
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Now I'm not 100% sure about this and there might be posts that I'm not aware of that are a bit clearer. Feel free to chime in if you know any, I will keep looking as I'm able. | |||
Last edited by Dolalin; 10-28-2019 at 04:49 AM..
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#2
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Thread asking the same question as me:
https://groups.google.com/d/topic/al...u8I/discussion Long newsgroup thread on the topic: https://groups.google.com/d/topic/al...kvY/discussion Still not definitive. | ||
#3
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Actually there's more to that second thread than meets the eye. One post in particular has some very good leads:
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Looks like I need to try to find that Abashi post and more of this ShowEQ stuff. | |||
#4
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Good post by Sam Schlansky here, I may be onto something.
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Looks like there was another factor in play too during classic, there was a hate list limit of 8, which resulted in strange happenings like a lone 36 bard outdamaging an entire group of low 40s and KSing mobs. Would have impacted stuff like this as well. Imagine a full group with 3 or 4 pets. The pets are quite likely to be bumping the PCs off the hate list and stealing xp more often I'd wager. Quote:
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#5
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"That's not the number of hits; that's the hate list overflow bug"
Sounds interesting should make ks'ing mobs easier for those inclined to do so, just like the bard does here. Wizards used to ks high target mobs with Ice Comet back in the day out damaging whole groups. Careful what you wish for.
__________________
Zalion 45 Mage - Barragrom 21 Ranger - Cxynosees 16 Druid
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#7
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Are you going to ask for classic pet melee damage / attack delay also, or are you just going to keep posting the negatives only?
This kind of selective feedback is flat out disruptive, if staff will act on it, I'll gladly point out some of the stuff you seem to be missing, despite your very extensive research. The the thread you posted multiple people report pets quadding for 58. Do they on green/teal, or will you be making a thread on that? | ||
Last edited by derpcake2; 11-05-2019 at 01:24 PM..
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#8
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Those things have already been reported (pet melee damage). New bug reports are for bugs that haven't already been reported.
You're not meant to fill the forum with dozens of threads reporting the same bug. See the stickies. If there are unreported bugs you are aware of please gather evidence and report. Generally I find researching one bug leads to a whole slew of other bugs. That seems to be what has happened here. | ||
#9
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So I've come across this post from Absor replying to Mage Compendium question about pets and xp in groups.
Note that this is before the changes to Pet XP were proposed to deal with Dire Charm etc (those were announced in June 2002). Quote:
This is consistent with the newsgroup posts up above. It seems that after January 2000 or so, Verant changed the network protocol to only send fractions of the XP bar instead of raw XP numbers data, which accounts for the dearth of ShowEQ data from after that time. | |||
Last edited by Dolalin; 11-21-2019 at 02:53 PM..
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#10
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More to back up the above:
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Again, crucially, this describes the situation that existed *before* all the Pet XP changes that were subsequently put in. It should be relevant to how things worked in the classic era. | |||
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