#31
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Nothing. There isn't a zone-lock only allowing certain guilds to zone in. With the crawl meta dragons sometimes stay up for hours now. On quakes high value targets are staying up for almost 10 hours. If you want to see the content, take some initiative and actually, you know, go to the zones and see the content. Why are you waiting for someone to hand you them? You can claim it's not about "free mobs" all you like, but the reality is that's exactly what you're asking for. We both know if you killed the content you'd also want the loot. Or are you suggesting you just want to attend some raids to experience the content, but would be quite happy passing on all loot? If so, I'll gladly welcome you along to our next crawl as an honoured guest and you can come and experience the content. | |||
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#32
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Again, non-classic "competition" games are great, and they're as close as we can get to classic competition on this server, but they don't have to be the only way to assign mobs on the server. And again, they already aren't: Plane of Sky has been "rotated" for years and no one complains about free ranger haste cloaks or shaman FD rings. What's preventing many people from doing these mobs isn't their inability to play the game of EQ: it's their inability (or lack of desire) to play the competition games. You might believe that only "the deserving (ie. the most hard-core "competitors")" should ever get the joy of killing a dragon: I don't. I think the server would be better off if most mobs where competitive, but there were ways for people that didn't want to wake up to a batphone at 3am to also get their epics or see what Yelinak looks like (and maybe, maybe someday get a piece of Yelinak loot). Again, I see everything on a spectrum. Changes like earthquakes and rooted dragons on the staff's end, and player-organized raids, player-organized rotations (sky) and player organized rolls (Scout) are all moves away from the competition end of that spectrum, or at least the "the most hardcore competitors deserve everything" end. And every last one of those things has been extremely well received by the community, so I think the server has a lot more interest in alternatives to "competition" than you realize.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
Last edited by loramin; 06-07-2019 at 11:37 AM..
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#33
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Halfling Jesus
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#34
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I'm just going to leave this here.
http://haemish.fortunecity.ws/vision.html (Forum link is broke it seems and I'm not familiar with dredging up archived pages ) This was karana server council of guilds that worked together so everyone could experience raid content. Larger guilds would step back and watch smallet guilds make attempts and if help was needed, step in to help without expectation of loot. This worked quite well until the 1.5 epic bottlenecks during luclin in combination with the gms being less active in enforcing PnP. When PoP hit there became too much content for any given guild to need or even want to monopolize any given target. Tl[You must be logged in to view images. Log in or Register.]r when people aren't selfish greedy a-holes, a cooperative server does work. | ||
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#35
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We were not a hardcore server though, so generally if you setup for a mob nobody would step on your toes and you could have multiple attempts. 1.5 in Luclin? What? | |||
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#36
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#37
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[druid] briscoe (human) <rampage>
[Sun Jan 31 21:43:23 2016] Kerafyrm was hit by non-melee for 94 points of damage. | |||
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#38
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I played on lanystvyl and thought i was the only one to find this place.
FKoN Flame on! | ||
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#39
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I can't read it but is Coalition of Power on that schedule somewhere? That was my first EQ guild! #nostalgia
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#40
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Though I do remember having a rotation for trak, gorn, ToV and tunare. Thanks for the correction. | |||
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