#31
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#32
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It wasn't the titanium client, There was no p99 wiki. Classic? My argument with this post is unfair I'll admit but.. not classic.. Welcome to Project 1999 blue. A more proactive use of time regarding lodizal would be to prepare ideas for solving this problem on green. Which may, sadly, be /list I know for a fact that shady goblin & the dwarf in EW agreements are rooted with certain players who had stakes/interests in those mobs. Not average players who just want a shot at a mob. The oll politician bait and switch routine. Oh yeah an agreement can work, especially when the deck is favorably stacked. What's the most classic is no player agreement for lodizal. --- If an agreement is really generated. All the members of the council that design the agreement need to Vetted thoroughly for their interests.
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P99 Wiki
No longer active, thank you for the years of fun. No alt account and I do not post on the P99 forums. Told this to Rogean, Nilbog & Menden. | |||
Last edited by Baler; 05-26-2020 at 12:20 PM..
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#33
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In that sense, I think making Lodi have random spawn points, have a (far) more random timer, or otherwise making him impossible to camp, would be a very "classic" solution, as it would get people to play the game of 2001, not the game of 2020. An automated GMing solution would be classic in a different way: it'd be more about "we are playing this game with 2020 knowledge, and we're not going to try and fix that, but we want a fair way to share Lodi between everyone who wants him." If two people did get in a fight over Lodi back in the day, the GMs would have resolved that fight (ultimately with a random roll: see Velious GM Guidelines ... or the similar, and better formatted Kunark GM Guildelines). /list would be classic in the sense that it provides similar "fair resolution of a contested mob" ... but since we don't have paid GMs it would use "automated GMing", which is the next best thing we can have here. Ultimately which "fix" is better comes down to how the staff wants to pursue "classic" (sacrifice classic mechanics for a more classic environment, or vice versa) ... but either approach would be significantly closer to what people did in 2001 vs. clicking a screen for two hours solid here.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
Last edited by loramin; 05-26-2020 at 12:58 PM..
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#34
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I like the suggestion that Lodizal gets the Guardian Kozz treatment and spawns somewhere randomly on his path instead of the same dirty, Robthe-stained spot.
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#35
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If not, then it's a classic server, and the goal will always be to make it as classic as possible. As "beta Blue", with seven years of Kunark, it can never be perfectly classic ... but that doesn't mean we can't/shouldn't aim for classic (if only, as you suggested, to get it right for Green). Quote:
I helped forge the Shady Goblin agreement: I was there for every roll (and every failed attempt to get everyone to roll prior), and there were no "certain players who had stakes" ... unless you count me (with my stake being "clickfests suck and I don't want to do one") or the twenty other people whose "stake" was similarly wanting to do the quest, and not wanting to do a clickfest. To the contrary, there were multiple players interested in keeping the clickfest (Siryado being the most notable), and they made it extremely difficult to get the roll started. Quote:
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By definition here on P99 player agreements require consensus. That means everyone who would have clicked has to agree to roll instead. There is no possible way for "our evil overlords" to force anyone to do anything in that system: the only way an agreement can be forged is if every participant wants it.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | ||||||
Last edited by loramin; 05-26-2020 at 01:26 PM..
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#36
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Kozz needs 20+ more spawn nodes and Lodi should be random all over Iceclad cept the island w the rings.
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#37
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People racing to the random icebergs for him would be great. Ranger and bard tandems, like racing for Faydedar.
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#38
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@loramin There is no P99 Illuminati. There are just people who have more information than you and I. How we function is generally irrelevant to them. It's an ecosystem inside an ecosytem.
There are key players in the game and I'm not talking about everquest. And for the tinfoil people, no it has nothing to do with buying or selling.
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P99 Wiki
No longer active, thank you for the years of fun. No alt account and I do not post on the P99 forums. Told this to Rogean, Nilbog & Menden. | ||
Last edited by Baler; 05-26-2020 at 01:53 PM..
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#39
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Randomizing his pop points anywhere along his path is not classic. That’s significant interference and changes the nature of the mob to require either massive groups to lock down multiple pop points or a tracker. You’ll still have neckbeards socking the camp during the window.
Just make his pop times totally random with no windows. If people want to sit on the pop point indefinitely without any guarantee that they’ll even see Lodi pop, let them. It sufficiently disincentivizes spawn camping to make it not worth anyone’s time. Especially when you could sit there 48 straight hours only to lose FTE to some dude who lucked out and decided to show up and sit at spawn point for 45 minutes. | ||
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#40
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Wait what? People definitely knew about Lodizal cycle on live. I even get my own server RnF thread because of him.
What happened was me + rogue were on ice, knew the window and were checking to see if he would skip. Competition showed up. Lodi spawns, competition wins but we KS. However rogue and I had been there since window opened so in the public eyes of the server we had it legitimately because there is no way to know who got first when you're killing him, and even if they did get first hit we had obviously been camping it. Nobody was proactively checking logs mid fight to see who got fte. We took the loot, went away and the other group just got laughed at on ezboards when they cried about it. GMs didn't care and 18 hours later we were that much closer to a new expansion and the loot being obsolete.
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