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  #11  
Old 03-06-2014, 12:07 PM
Haynar Haynar is offline
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We have already gone down memory lane on this issue. We just didn't include everyone. Faction hit behavior and corpse drag aggro are in.

Enjoy.

H
  #12  
Old 03-06-2014, 12:39 PM
Aeolwind Aeolwind is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
We have already gone down memory lane on this issue. We just didn't include everyone. Faction hit behavior and corpse drag aggro are in.

Enjoy.

H
And so spoketh Haynar; and it was good.
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  #13  
Old 03-06-2014, 12:48 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Aeolwind [You must be logged in to view images. Log in or Register.]
And so spoketh Haynar; and it was good.
I lol'd.

But sounds great. This being in is very important given the number of toons people have. Without a doubt people will have max Ally toon for each faction. Dragging being trivialized by that would be lame.
  #14  
Old 03-06-2014, 02:07 PM
Mac Dretti Mac Dretti is offline
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HAYDEEZIE
  #15  
Old 03-06-2014, 04:46 PM
gwideon gwideon is offline
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Has someone tested dragging your own corpse? I didn't think that agroed - but I could be wrong.
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  #16  
Old 03-06-2014, 08:01 PM
blondeattk blondeattk is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
You are confused.

There is no "stopping dragging"

There was no /corpsedrag in velious. There was only /corpse.

H
I meant when you stop clicking the corpse button. corpse drag command was TSS expansion or something.

Testing environment
zone: kael
pc: rallos zek ogre (dubious con)

Dragging my own corpse = no aggro

Dragging a corpse of someone who is kos in range of npc = aggro

Dragging a corpse of someone who is kos in range of npc while invised = no aggro

Dragging a corpse of someone who isn't kos (another dubious ogre) in range of npc = aggro

Initiating a corpse drag out of range of npc, leaving the corpse, then approaching the npcs = no aggro


As i correctly stated. A ogre of dubious or better faction will lose agro once the corpse is no longer being moved; IF out of range of npc
HOwever, what I dont recall is if you get hit by a giant, while moving a corpse, then you cant lose agro.??

You can stop the corpse drag out of range of npc, (if you can run faster than the npc) and drop the agro. HOwever this is actually hard to do.

The arch way at n250/750 is the place where you could do this, if you ran through at sow speed, by the time the giants saw you and agroed you were far enough ahead of them to drop corpse.,,,and keep running tillout of range. then you wait for them to return to their stations and go back and edge it forward again. was time consuming but fun.....(better just to be invis ) As stated above!

wish i could get vid footage of this on my live account, rallos zek ogre, but cant log it in atmo.
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Last edited by blondeattk; 03-06-2014 at 08:13 PM..
  #17  
Old 03-06-2014, 08:04 PM
Rogean Rogean is offline
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You need to look up the definition of "Aggro".
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  #18  
Old 03-06-2014, 08:52 PM
Alecta Alecta is offline
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Quote:
Originally Posted by Aeolwind [You must be logged in to view images. Log in or Register.]
And so spoketh Haynar; and it was good.
Spake*
  #19  
Old 03-06-2014, 08:58 PM
BigHurb BigHurb is offline
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thus*
  #20  
Old 03-06-2014, 09:07 PM
Haynar Haynar is offline
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You guys are funny.
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