Project 1999

Go Back   Project 1999 > Green and Teal Community > Green and Teal Discussion

Reply
 
Thread Tools Display Modes
  #31  
Old 07-21-2021, 11:17 AM
Izmael Izmael is offline
Planar Protector

Izmael's Avatar

Join Date: Jul 2015
Posts: 2,287
Default

Because Rogean is totally looking forward to revamping a complex system involving extensive server-side code modding that happens to work well and fill its purpose perfectly.

Its purpose being "not allowing a few neckbeards to control the camp for however long it will drop, but rather spread the loots among the player base somewhat".
Reply With Quote
  #32  
Old 07-21-2021, 12:19 PM
Man0warr Man0warr is offline
Planar Protector


Join Date: Nov 2010
Posts: 1,729
Default

I'd just remove /list from Beads. It doesn't really solve the purpose of not having to involve GMs since the camp is server wide - as of now it's hindering the amount of beads coming into the server.
__________________
Green
Tofusin - Monk <Force of Will>
Manowarr - Druid

Blue
Tofusin - 60 Monk <BDA>
Shiroe - 60 Enchanter
Manowarr - 60 Druid
Reply With Quote
  #33  
Old 07-22-2021, 01:09 PM
fastboy21 fastboy21 is offline
Planar Protector

fastboy21's Avatar

Join Date: Nov 2009
Posts: 2,173
Default

There are a number of solutions that might help.

You can actually stop players from account sharing, or at least make it much much harder.

You can change the AFK timer system...if you are number 30 on the list you could be required to AFK check less frequently, for example. You can even make it so that if you are super high on the list (say number 150) you don't even have to be local or possibly even online. I actually like this one most because it mimics the live game play of having to stand around semi-afk for 2 days at some camps just hoping to get invited into the group/get the camp for yourself...

You can increase the time it takes to re-enter the queue for droppable items and make it IP based, not account or character.

You can modify these settings to fit the needs of particular camps (group, solo, droppable or not, lore or not) including setting the rules differently for a period of time after launch of an expansion.

We're really looking at a system that works well-enough for most camps...but is really wretched for a couple very specific drops at very specific times in the server life cycle. The solution might need to tailor response to those "problem" camps/times.
Last edited by fastboy21; 07-22-2021 at 01:11 PM..
Reply With Quote
  #34  
Old 07-22-2021, 01:17 PM
fastboy21 fastboy21 is offline
Planar Protector

fastboy21's Avatar

Join Date: Nov 2009
Posts: 2,173
Default

Quote:
Originally Posted by Izmael [You must be logged in to view images. Log in or Register.]
Because Rogean is totally looking forward to revamping a complex system involving extensive server-side code modding that happens to work well and fill its purpose perfectly.

Its purpose being "not allowing a few neckbeards to control the camp for however long it will drop, but rather spread the loots among the player base somewhat".
The whole point of this thread is that some folks don't think it working "perfectly" --- if we all agreed with that argument premise then nobody would be suggesting improvements. I agree with you that Rogean/Nilbog and other Devs can't be expected to work infinitely for our free entertainment. Anyone coming at the problem that way is horribly immature, but I don't think that's what folks are doing in these threads --- at least not for the most part.

I think I've seen lots of long time supporters of the server point out ways to improve the system...it isn't jealous neck-beards looking for free pixels.
Reply With Quote
  #35  
Old 07-22-2021, 02:23 PM
cd288 cd288 is offline
Planar Protector


Join Date: Apr 2018
Posts: 2,432
Default

Quote:
Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
There are a number of solutions that might help.

You can actually stop players from account sharing, or at least make it much much harder.

You can change the AFK timer system...if you are number 30 on the list you could be required to AFK check less frequently, for example. You can even make it so that if you are super high on the list (say number 150) you don't even have to be local or possibly even online. I actually like this one most because it mimics the live game play of having to stand around semi-afk for 2 days at some camps just hoping to get invited into the group/get the camp for yourself...

You can increase the time it takes to re-enter the queue for droppable items and make it IP based, not account or character.

You can modify these settings to fit the needs of particular camps (group, solo, droppable or not, lore or not) including setting the rules differently for a period of time after launch of an expansion.

We're really looking at a system that works well-enough for most camps...but is really wretched for a couple very specific drops at very specific times in the server life cycle. The solution might need to tailor response to those "problem" camps/times.
You can't prevent account sharing in any feasible way. If you were to say one IP per account, people will just spoof the IP of the account holder whenever they are on the character.

They could also spoof the machine ID of the account holder if you wanted to go the one comp per account route.
Reply With Quote
  #36  
Old 07-22-2021, 02:56 PM
strongNpretty strongNpretty is offline
Fire Giant

strongNpretty's Avatar

Join Date: Feb 2020
Posts: 612
Default

Some of this community makes me really really really fucking sad...
Reply With Quote
  #37  
Old 07-22-2021, 03:14 PM
drackgon drackgon is offline
Sarnak


Join Date: Aug 2016
Location: Sipping on Jar of Tears
Posts: 459
Default

Quote:
Originally Posted by strongNpretty [You must be logged in to view images. Log in or Register.]
Some of this community makes me really really really fucking sad...
Dude you and me both. I really like p99. And love my guildies and those on my huge /friends list. But Jesus humans generally the worst. And the 5% on this server are that clearly garbage, and so damn selfish. I really wish GMs would just ban their IP. And what I mean by garbage. Is clearly the rogues who stole beads, and peeps who helped them. Those who clearly break PnP rules. get suspended. Come back and rinse and repeat. Green had a good shot of being an amazing home. But sadly these 5% really shit on the project as a whole. Peeps defending the rogues. Sickens me just as much as the rogues themselves. Don't get me wrong I can agree its funny. that something like this happened. But to even act like its right. SMH
__________________
Mama Vinelsier Lepermesiah Server 1st 60 Grave Lord(And only The Grave Lord)//Resilak 50 Monk//Tenchi Masaki 50 Wizard//Jaskieer 48 Bard// Heeheehee Teeheehee 57 Mage// Belll Cranel 50 Monk
Guild Master of <Gathered Might>


Gathered Might is recruiting New and veteran players of all lifestyles, for all different EQ enjoyment. Social, grouping, leveling, Gearing, Raiding, and community events. Guild focuses on making green more "classic live community"
Reply With Quote
  #38  
Old 07-26-2021, 02:23 AM
Castle2.0 Castle2.0 is offline
Planar Protector

Castle2.0's Avatar

Join Date: Aug 2014
Posts: 1,560
Default

"If we only lowered GPU prices by $200, I could afford one and it be available at today's quantities."

"If only Disneyland tickets were $100 cheaper, I could go and enjoy it only packed as it is today."

If you make it easier to get in line... more people get in line.

Some people just don't want to pay the price.

Here's some wisdom for ya. Pay the price today so you can pay any price tomorrow.
Reply With Quote
  #39  
Old 07-26-2021, 09:55 AM
loramin loramin is offline
Planar Protector

loramin's Avatar

Join Date: Jul 2013
Posts: 7,910
Default

The question is, is this the "pay any price, no matter how insane (eg. not sleeping for days)" server ... or is this the "re-create classic EverQuest, as best as possible" server?
__________________

Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides
Anyone can improve the wiki! If you are new to the Blue server, improve the wiki significantly and tell me to earn a "welcome package" of up to 2k platinum! Message me for details.
Reply With Quote
  #40  
Old 07-26-2021, 10:51 AM
kauvian kauvian is offline
Orc

kauvian's Avatar

Join Date: Aug 2019
Location: Bristlebane's Mansion
Posts: 44
Default

Remove legacy camps on g2.0, put out a vendor that sells the items once or twice a year as a plat dump. Listing for items days at a time is completely unhealthy and unclassic. Sadly we will never recreate that “classic” feel with 22 years of information. Make the cost a function of server wealth.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:04 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.