#11
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Slow spells do not stack. The fury line is awesome for the melee shaman, i tend to cast it a lot. Think the macro question has been answered already :P You can choose to tank or root/rot and even aggro-kite. Certain mobs hit too hard (planar?) though I've tanked those as well. With a set of full rune-etched and melee gear I cap out at 870 AC, which is equal to a semi-planar geared paladin or SK. Short answer is yes, you can tank pretty much anything in classic short of planar mobs/FGs if you plan to solo. Dexterity won't be useful without a proc weapon, no. You would be better off stacking hp/mana/wis/stam. Agility will only help with your AC, pretty much. Shaman damage doesn't come from melee unless it's a proc weapon, you're there only to take hits until the thing dies from DoTs/pet damage. It all depends on how you choose to play it. Shamans are known to have multiple sets of gear (melee/resist/wisdom and sometimes even +hp gear). You'll see more shammies stacking wisdom in classic than you will in kunark/velious due to torpor and gear (fungi staff/tunic and regrowth spell) where your health regen is essentially your mana regen, thus you have an endless manapool as long as you have health. In classic it's a toss-up really, you can choose to go wisdom, +hp, and a mix of both. If you decide to melee with a proc weapon, then stack hp/dex/ac. The magic number floating around the shaman forums on live was around 175wisdom, which allowed for more than enough mana to land slows/DoTs and debuffs and gave plenty of room gear-wise to boost your other stats. Shammy solo really doesn't take flight until lvl 34 when you get your first puppy. They're not known to be an incredibly efficient solo class (they can be, sure) but certain other classes -- mages and necros -- will always level faster and more efficiently. Spirit of bear is a stamina buff line, it stacks with SoW. Not sure why this question was even asked... | |||
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#12
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As to DoT stacking, this was changed between the releases of luclin and pop. Originally spells of the same line, or the same spell from different casters, would not stack with each other. This was changed so that unless a spell had a secondary effect, such as a snare or resistance debuff, then it would stack with other spells in the same line or with another caster's application. DoT stacking isn't classic. | |||
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#13
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IMHO any Shammy should be meleeing as much as possible/feasible to max skills so when you're at high levels getting the snot beaten out of you by the mob you just slowed, you don't get beaten up too badly... STA should be a starting stat since you can get lots of WIS items but not a lot of STA. AC is pretty important at higher levels as well since you need to survive getting beaten on til the tank taunts the mob off. Regards, Mg
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#14
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Last edited by Enderenter; 08-06-2010 at 01:05 PM..
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#15
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once your targeting a mob pressing TAB will then target you, then TAB again switches back to mob.
I use this all the time with my pally, healing in between strikes. You only have to have yourself targeted for a sec once you cast, then you can just tab again and finish casting on yourself while targeting the mob.
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Arkenius Holyblade - Half elf Paladin <The Mystical Order>
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#16
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wow, I didnt know that fury added regen...
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#17
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I don't think it does.
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#18
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The Frenzy/Fury/Rage self-only buffs do in fact add to HP regen, scaling up with each spell.
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Sckrilla the Silent / Ville Sorvali / Netta Skog / Masha Scream / Voimasta ja'Kunniasta / Yubb Nubb / Olve Eikemo / Kasdeya Kvlt / Unohduksen Lapsi / Jumalten Aika / Havukruunu Havulinnaan
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