#22
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Not sure why people are worried about Vindi’s rampage, Traks or SWs AEs hitting 40 mage pets is quite a lot more dps than Vindi’s rampage
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On Discord: NextToTheGods#0088
<Riot>[Enchanter] Falamin (Dark Elf) [Bard] Telrin (Half Elf) [Shaman] Warzog (Ogre) [Druid] Vildar (Wood Elf) [Necromancer] Szersis (Iksar) [Monk] Raszis (Iksar) [Cleric] Atrial (Human) [Wizard] Atomize (Gnome) [Mule] Plotlard (Human) | ||
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#23
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Can’t mages just focus their mama into healing their pets to offset rampage damage
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#24
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Yah our sweet 250 hp heal. Woot
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#25
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At point Sony nerfed pets so only 4 could attack an npc at a time to nerf this concept.
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#26
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I think it's enrage, not rampage people need to really worry about. 60 mages could cast pets as they die and probably be fine dps and recast wise. I'm assuming a pet may die every 3 seconds? Maybe on average of 2 if you include rampage. Each mage would have to recast a pet like once every 2 to 3 minutes. The problem is on enrage all the pets could potentially be killed. I guess it might be fine if the mages just backed them all off so only the ones Vindi still attacked would be killed.
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#27
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Zlexak: 200k hp + Hosh AoE + ridiculous push to properly corner = lol
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#28
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Zlex's AoE would wreck house, Trak has low hpts so it wouldn't be such a big deal. Just have to summon pets more quickly.
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#29
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Yeah thats why i was suggesting 32k targets first. 60 pets!
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