Quote:
Originally Posted by unsunghero
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In classic, enchanter charm broke constantly, to the point where no one wanted to play enchanters. It was basically a dead class
On P99, charm never breaks and enchanters are gods, almost never die and can solo basically any target in the game
It’s ok if you don’t remember classic. That’s not required, all you need to say is “nerf enchanters on P99” and you will sound like you do
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enchanters on live, by-and-large, geared for int > hp > ac/resists instead of cha > *
i played enchanters at endgame on 2 different servers during p99s era, both were geared for cha, and i remember charm performing largely the same as it does on p99.
just like the clicky nerfs, it's something that feels different to different people depending on their live experiences. if you were playing at the top end, you had a completely different understanding of the game than someone who wasn't.
most enchanters on live did not carry negative MR gear for pets. most enchanters on live did not know that you could chain color stuns if cast in the correct order. most enchanters on live didn't know about GCD resets, and very few (if any) carried haste items for their pets.
the one non-classic aspect of enchanters on p99 that i'll readily acknowledge is memblurs from mez - they occur at a MUCH higher rate on p99 than they ever did on live. memblurs from mez on live were very uncommon, and you generally had to use an actual memblur.