Project 1999

Go Back   Project 1999 > Class Discussions > Casters

Closed Thread
 
Thread Tools Display Modes
  #21  
Old 04-16-2021, 11:46 PM
deadlycupcakez deadlycupcakez is offline
Fire Giant

deadlycupcakez's Avatar

Join Date: Nov 2011
Posts: 896
Default

if you are trying to get folks to play with you and just explore Norrath as three, the answer is Dru - Clr - Enc. You will be able to trio any dungeon named (non-dragon tier) in game and you will have easy access to travel with the benefit of additional support/dps in a flex spot. this is primo through high end pom
  #22  
Old 04-17-2021, 04:56 PM
unsunghero unsunghero is offline
Banned


Join Date: Aug 2015
Posts: 11,711
Default

Quote:
Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
Man these people suggesting enchanters use their summoned pets are really bad at EQ.
This. Was that a serious post saying that charm is a hassle pre-level 42 and animation pets are better?

There is nothing faster exp-wise than reverse charming (aside from like bard swarming or quadding). You can chain kill dark blues this way and usually come out with more mana than when you pulled. The only mana you need to spend per dark blue kill is on 2 tashes, 1 charm, 2 roots, 1 invis, and 1 nuke. That's per 1 kill. You can regenerate more mana than you spent each kill during the time it takes your charmed pet to (almost) die. Once charm is broken and pet is dead, charm the now-hurt mob that you used to kill your pet and repeat. The only time I actually lose mana this method is when adds come or charm breaks (which is pretty rare with high cha)
  #23  
Old 04-23-2021, 11:32 PM
Tsunami21k Tsunami21k is offline
Kobold


Join Date: Mar 2014
Posts: 103
Default

Quote:
Originally Posted by unsunghero [You must be logged in to view images. Log in or Register.]
This. Was that a serious post saying that charm is a hassle pre-level 42 and animation pets are better?

There is nothing faster exp-wise than reverse charming (aside from like bard swarming or quadding). You can chain kill dark blues this way and usually come out with more mana than when you pulled. The only mana you need to spend per dark blue kill is on 2 tashes, 1 charm, 2 roots, 1 invis, and 1 nuke. That's per 1 kill. You can regenerate more mana than you spent each kill during the time it takes your charmed pet to (almost) die. Once charm is broken and pet is dead, charm the now-hurt mob that you used to kill your pet and repeat. The only time I actually lose mana this method is when adds come or charm breaks (which is pretty rare with high cha)
Been doing this on my chanter. Can confirm. It’s insanely fast xp.
__________________
Sheldyn Koopa, Crusader of Greenmist.
Sevenday Suspension
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:16 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.