#11
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It was probably overlooked and never finished because they were working on the new character models for Luclin. It wouldn't have been a high priority to maintain the original models since they knew they would be replacing them anyway.
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Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | ||
#12
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This is a good thread.
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#13
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Butt Quarters
Butt Quarters: the game within the game.
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#14
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Hey I'm just saying my theory is probably completely correct.
Also why would luclin have made a difference? I'm talking about the original vanilla models that launched with the boxed retail game in 1999 (aka the ones you're supposed to use on p99), before they even knew they were gonna make the first expansion much less the 3rd. | ||
#15
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The development team will know what the road map to Luclin is long before it actually comes out. Back then we were in the graphics wars, where every game wanted to look more and more realistic. I wouldn't be surprised at all if graphics improvements were being planned from the start. If they knew they were going to update the character models in the near future anyway, they would de-prioritize maintaining the existing models that are going to get replaced.
__________________
Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | |||
#16
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What I read someplace from folks who claimed to be nearby when it went down--can't vouch for its accuracy--was that Verant scrapped the female idle animation when one of the higher-ups, perhaps McQuaid himself, didn't like them. Then due to the game's unexpected success and rapid pace of development, they never got back to re-doing 'em.
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#17
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__________________
Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | |||
#18
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Brad didn't like that the chicks' asses didn't stick out as much when they stand up straight like the male models do. I'm tellin you, that is definitely the reason. I mean I think they even said in one of those podcasts the artists were using pictures of underwear models for the female dark elves. These men were shameful perverts. | |||
#19
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Also fun fact I learned on that podcast that they were originally going to have all five continents finished at launch, but they only had three done (really more like 2.5 sorry odus) so that's what shipped. But they had a pretty rich design doc for kunark written, and it was just kinda shelved because the game shipped already. Then when it turned out they needed an expansion, they just pulled out the kunark design doc and made what would have been in the original game (minus the slight graphical improvements that happened in the meantime) anyway.
Velious on the other hand I don't think they had anything designed or planned for yet ahead of time other than the name and the drawing of it on the original map. | ||
Last edited by Ooloo; 11-09-2023 at 04:29 PM..
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#20
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Have yet to see anything about the absence of idle animations, but here's some insight as to why female bards don't perform the dance while playing a horn/flute...
https://web.archive.org/web/20010727...icID=308.topic Quote:
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