Quote:
Originally Posted by Jibartik
[You must be logged in to view images. Log in or Register.]
Believe it or not I find classic wow more repeditive than classic EQ
idk what it is, I felt like, everyone levels up exactly the same way in vanilla wow... I could be wrong I have rose colored classes with EQ
|
Well the majority of players also level up in EQ the same way if you are talking about leveling routes. I do still agree with you though. I think it has to do with EQ's dungeons having the added element of players running around who aren't in your group and also with the rare spawn system. I know if I run UBRS 10 times I am going to see the same bosses 10 times and I only really have to contend and interact with my group. In EQ I could go visit a dungeon and each time it could be different due to some bosses not showing up, trains, camp disputes, wipe recovery, people chatting in zone, and the class composition of my group.
Even outside of dungeons you are still usually forced into a group in EQ (depending on class) so you meet and interact with tons of different people. So the majority of EverQuest is a social experience. With WoW I could level to 60 solo and only interact with people when I ran dungeon or needed to do an elite quest. The downtime in both games is also very different so you have lots of time to shoot the breeze with people in EQ where as in WoW you are often always on the move.
As for the polled question. I will be playing WoW classic. There is so much that I love about Vanilla EverQuest but it is ultimately diminished when there are too many players. Playing on Green would just be trying to relive the experience I had on the early days of live and the first several months of blue when the player population was low. Getting to 50 and raiding when there are only 2-3 guilds doing the end game content was great. Trying to contend with 6+ guilds in Vanilla EQ with the current raid rules is not what I consider to be a good time for myself.