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Castle Mistmoore pathing issue/mobs porting
I've noticed that specifically in the fountain room where 'a cloaked dhampyre' spawns there is an issue with the pathing.
The 'a cloaked dhampyre'/PH spawn will aggro and disappear. It then returns with a train obviously. When I aggro the mob from the left (facing the fountain, with the entrance in my back) there doesn't seem to be an issue. When it goes right, it goes wrong (hehehehe). Don't know if it's something that can easily be fixed. I don't remember it ever being that way so perhaps it's undoing something that was done? Thank you for reading. May the light of a 1000 children be with you. | ||
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