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  #491  
Old 02-10-2022, 11:56 AM
Confit Confit is offline
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Originally Posted by Duckwalk [You must be logged in to view images. Log in or Register.]
Im going to keep mischaracterizing the evidence to argue we arent cheating - Vanq
Mischaracterizing the evidence... lol. Sorry but that's already being achieved by people like you and this video. I see Stunningly on our test server practicing races for hours multiple days a week. And not just practicing races but teaching others how to race. He's one of the nicest guys I've ever met on P99. Sorry y'all spent 2 months putting together a video instead of practicing, hope this helps.
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  #492  
Old 02-10-2022, 11:59 AM
Nibblewitz Nibblewitz is offline
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Originally Posted by zeroz [You must be logged in to view images. Log in or Register.]
all while my guild slowly dies and the offending guild continually brags about beating us week after week.
  #493  
Old 02-10-2022, 12:06 PM
Twochain Twochain is offline
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Originally Posted by zati [You must be logged in to view images. Log in or Register.]
Again the game isn't and wasn't about who hit the mob first or Coth first. That's the competition you are defending. Sitting on a computer for 16hrs tracking and or being quickest to react somehow translate into "EQ was competitive back in my day" When clearly guilds struggled to defeat a raid boss(or even find them), gear up, set up proper groups, communicate properly in chat... while on dial-up. <-- That was the "competition" it cannot be recreated because of Wiki access, game knowledge, 3rd party software(gina,discord) etc.

Sorry if you think EQ was created solely to be a competitive game, but there was other games in 99'-00' available that were actually built with anti cheating in mind Counterstrike is a good example of that. I Regularly switched from EQ, D2, and CS and never ever thought EQ in the same genre. FWIW I didn't know about Vulak either until P99 and searching thru wiki.

Here's a simple example most players are stuck in a loop with on this server. Super Mario RPG and Zelda Ocarina of time have speed runners that glitch thru the entire game and try to get the fastest record possible... But were those game created for speedrunners ? The whole intent by the makers is for SPEEDrunners or by accident? No, the genre of those games was to be played through once... That's what P99 has become.
p99 wasn't created for raiders, it was created because there was obviously a large community of players who were direly in search of a classic EverQuest server. Foaming at the mouth with nostalgia.

But the point you're trying to make about speedrunners... is proving my point not yours. You're right, OOT was created to be played through once. So, what, we should punish speedrunners for loving the game so much that they decided that they wanted the ultimate bragging rights of being the fastest person to beat the game? And then having that bar constantly moved by thousands of people all over the world who all wanted to have those bragging rights? Every skip, glitch, every second shaved off the world record is a testament to every single person who once were trying to break that record. Every time that record was broken, it was off the back of someone who poured hours into something they were passionate about. Just like on p99. Every raid encounter strategy, every theory craft comes from the passion of all the raiders on this server, and this game over the last 20 years.

If you created a game, and 20 years later, 15 years after it lost it's spot as the genre defining game, there were still thousands of people trying to strategize and navigate your content, would you feel proud of what you created? Or would you turn your nose up in disgust, because HEY THATS NOT HOW I ENVISIONED THAT ENCOUNTER WOULD GO. Of course you would be proud. Do you think the makers of Ocarina of Time are somehow disturbed that their game, which is regarded as one of the best of all time, STILL TO THIS DAY has new glitches and skips found to shave time off of what is needed to roll the credits?

I think Brad would be happy to know that people still care about what he made. We're 6 years into velious and there are people who have played here for over a decade without ever stepping foot into north ToV. I know I would. If people are trying to be competitive about the game you created 2 decades ago, it's a game worth playing.
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  #494  
Old 02-10-2022, 12:10 PM
Twochain Twochain is offline
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Originally Posted by Insomnia [You must be logged in to view images. Log in or Register.]
Im not trying to defend it, but its alive and well in WoW still regardless of the state of the game atm. Having played regularly since vanilla up until mid shadowlands the race to being the best is still there with the elitists. But WoW needs a Furor to give them their 14 day ultimatum rant (though it feels weird to say this because the fucker actually worked on the game.)
It doesn't scratch the same itch because your racing a clock in an instanced enviroment, not racing for the same mob against another large group of 50+ people. P99 is like.. a PvEvP instead of a timed pve encounter. The PVE part of raiding is mostly trivial at this point, the other large group of raiders actively rushing you to the mob is the crucial part that is missing in a game like WoW
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  #495  
Old 02-10-2022, 12:21 PM
Twochain Twochain is offline
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Originally Posted by ClephNote [You must be logged in to view images. Log in or Register.]
So, zati, have you ever been in a raid guild? Ever? Were there raid guilds on your live server? Just because you didn’t partake in the singular experience of competitive PVE, doesn’t mean it didn’t exist.

Training and kill stealing and unlocked corpses getting jacked and dps races, that was live. Sorry you didn’t see it. P99 has built a unique rule set, for sure, but that’s just different. No server was holding hands and accidentally running into Naggy in wonder. You’re ignert or just being disingenuous.
Yeah, I feel like so many people have rose tinted glasses when it comes to online gaming in the early 2000s. It was grimy as fucking hell back then. Literally the wild wild west compared to now. I'd say p99's community is A LOT more trustworthy, helpful, and less wicked as Classic EQ.

And don't even get me started with diablo. I witnessed IRL friends pop bodies on purpose to loot their gear, hacking attempts, literally one in every 2 people you came across was trying to steal your gear from you, or would if they got the chance. Drop transfers were a thing because you could barely trust a single soul with xferring your gear on live. Nowadays? i've had random dial a port and kittens members transfer 100k worth of shit for me without even knowing them. Never had A S I N G L E issue with xferring shit on this server. Live? FORGET ABOUT IT LMAO.
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  #496  
Old 02-10-2022, 01:06 PM
enjchanter enjchanter is offline
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The bad gameplay of everquest is masked by the scarcity of loot.
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  #497  
Old 02-10-2022, 01:23 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by HanzzYolo [You must be logged in to view images. Log in or Register.]
Just want to say nice work - it's amazing to see peoples reactions in this thread. High end raiders stirred into a frenzy, 30+ year old trolls freaking out. I'd say that means you are onto something, and people are threatened by it.
Not really. OP has poor evidence, masked by a well presented video. But since OP for some reason decided to post this in Rants and Flames, you are going to get more... ranting and flaming than a normal thread. It isn't due to OP having a good argument or good evidence.

Quote:
Originally Posted by Twochain [You must be logged in to view images. Log in or Register.]
Yeah, I feel like so many people have rose tinted glasses when it comes to online gaming in the early 2000s. It was grimy as fucking hell back then. Literally the wild wild west compared to now. I'd say p99's community is A LOT more trustworthy, helpful, and less wicked as Classic EQ.

And don't even get me started with diablo. I witnessed IRL friends pop bodies on purpose to loot their gear, hacking attempts, literally one in every 2 people you came across was trying to steal your gear from you, or would if they got the chance. Drop transfers were a thing because you could barely trust a single soul with xferring your gear on live. Nowadays? i've had random dial a port and kittens members transfer 100k worth of shit for me without even knowing them. Never had A S I N G L E issue with xferring shit on this server. Live? FORGET ABOUT IT LMAO.
This is very true. Online gaming in the early 2000s was a wild west. Every game had hacking, people said whatever they wanted (racial slurs, cursing, death threats, etc.), most sprays in Counter Strike were porn, racism, etc. People just got on and let loose.

The most mild example I could think of was everybody kept telling people Alt + F4 increased your download speeds in Starcraft. You would usually get one person who left the game immediately afterwards lol.

I was scammed a few times on Everquest in the Classic-Velious era as well. The P99 community is leaps and bounds ahead of the average online player back then in terms of trustworthiness and general non-douche-baggery. I would have never done an xfer with a random person on live lol.
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  #498  
Old 02-10-2022, 01:40 PM
Tunabros Tunabros is offline
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yall hear the new beat that dropped in blue un?

shit is so fire
  #499  
Old 02-10-2022, 02:00 PM
zati zati is offline
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Originally Posted by Twochain [You must be logged in to view images. Log in or Register.]
p99 wasn't created for raiders, it was created because there was obviously a large community of players who were direly in search of a classic EverQuest server. Foaming at the mouth with nostalgia.

But the point you're trying to make about speedrunners... is proving my point not yours. You're right, OOT was created to be played through once. So, what, we should punish speedrunners for loving the game so much that they decided that they wanted the ultimate bragging rights of being the fastest person to beat the game? And then having that bar constantly moved by thousands of people all over the world who all wanted to have those bragging rights? Every skip, glitch, every second shaved off the world record is a testament to every single person who once were trying to break that record. Every time that record was broken, it was off the back of someone who poured hours into something they were passionate about. Just like on p99. Every raid encounter strategy, every theory craft comes from the passion of all the raiders on this server, and this game over the last 20 years.

If you created a game, and 20 years later, 15 years after it lost it's spot as the genre defining game, there were still thousands of people trying to strategize and navigate your content, would you feel proud of what you created? Or would you turn your nose up in disgust, because HEY THATS NOT HOW I ENVISIONED THAT ENCOUNTER WOULD GO. Of course you would be proud. Do you think the makers of Ocarina of Time are somehow disturbed that their game, which is regarded as one of the best of all time, STILL TO THIS DAY has new glitches and skips found to shave time off of what is needed to roll the credits?

I think Brad would be happy to know that people still care about what he made. We're 6 years into velious and there are people who have played here for over a decade without ever stepping foot into north ToV. I know I would. If people are trying to be competitive about the game you created 2 decades ago, it's a game worth playing.
Quote:
Originally Posted by Twochain [You must be logged in to view images. Log in or Register.]
It doesn't scratch the same itch because your racing a clock in an instanced enviroment, not racing for the same mob against another large group of 50+ people. P99 is like.. a PvEvP instead of a timed pve encounter. The PVE part of raiding is mostly trivial at this point, the other large group of raiders actively rushing you to the mob is the crucial part that is missing in a game like WoW
Quote:
Originally Posted by Twochain [You must be logged in to view images. Log in or Register.]
Yeah, I feel like so many people have rose tinted glasses when it comes to online gaming in the early 2000s. It was grimy as fucking hell back then. Literally the wild wild west compared to now. I'd say p99's community is A LOT more trustworthy, helpful, and less wicked as Classic EQ.

And don't even get me started with diablo. I witnessed IRL friends pop bodies on purpose to loot their gear, hacking attempts, literally one in every 2 people you came across was trying to steal your gear from you, or would if they got the chance. Drop transfers were a thing because you could barely trust a single soul with xferring your gear on live. Nowadays? i've had random dial a port and kittens members transfer 100k worth of shit for me without even knowing them. Never had A S I N G L E issue with xferring shit on this server. Live? FORGET ABOUT IT LMAO.
You seem very emotionally about it,but EQ staring at a screen for 16hrs straight waiting for a mob knowing when it spawns, knowing its exact location, using third party programs to assist(gina,discord) isn't competition. It's just pixel illness at that point to justify said behaviors. You act as if you "require another entity" in EQ to feel some sort of advancement and took my OoT out of context. You know those racers are playing versus "time" right? Ofc they post their timed runs and compare it to others online to see who is the fastest; but again they are playing in an "instanced environment". Raid end game scene is mostly like that now but the competition is still TIME (hitting the mob first in the most ridiculously way possible).

Take trakanon for example. You guys got a mage sitting on the hill for hours looking thru a wall listening to music and chatting on discord waiting for the mob to spawn so he can send off a batphone. Other 30-50 individuals are sitting at their desks staring at their character screens to hit "enter world" half aren't even gonna get summoned and they know it just to collect DKP. Your "Competition" is also doing the same thing yet the sole deciding factor of who wins is whoever can hit CoTH the quickest and most rogues available made it in the lair(Cause it might be 3 am!). God that's really competitive, required lots of skill, glitching, accumulation of years of expansive knowledge.........Yeah bud, Like I said EQ isn't not an E-sport, Hope this helps.
  #500  
Old 02-10-2022, 02:00 PM
xdrcfrx xdrcfrx is offline
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Originally Posted by Detoxx [You must be logged in to view images. Log in or Register.]
This guy clearly doesnt race.
wow what a compelling point! you really got me there.
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