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  #91  
Old 12-07-2016, 05:32 PM
fan D fan D is offline
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above poster stinks on ice at pvp
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  #92  
Old 02-14-2017, 02:39 PM
Platexchange Platexchange is offline
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Bump for justice
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  #93  
Old 04-12-2017, 10:11 AM
Nirgon Nirgon is offline
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Quit being a dead beat and farm soul fire
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  #94  
Old 04-18-2017, 02:55 PM
Nirgon Nirgon is offline
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We're also not on October 2001 patch (http://everquest.allakhazam.com/hist...es-2001-2.html) yet as far as I can tell. This is also around the time the Blackstone Maul was upgraded.

Quote:
* Summary of Melee Changes *

- Two-Handed Weapons have been given an increased damage bonus for
characters over level 50. Also, certain post-epic quality two-handers
have been improved.


- Paladins and Shadowknights, besides the benefits they gain from the
two-handed weapons change mentioned above, have also been moved to the
same combat tables as warriors.
In the future we intend to examine the
existing one-handed weapons useable by knights for possible upgrades.
We are also increasing the Taunt skill cap for these two classes to
220.
but some (most? all?) of the 2handers dropping already have these changes.
Last edited by Nirgon; 04-18-2017 at 02:57 PM..
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  #95  
Old 04-19-2017, 10:13 PM
Doctor Jeff Doctor Jeff is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
We're also not on October 2001 patch (http://everquest.allakhazam.com/hist...es-2001-2.html) yet as far as I can tell. This is also around the time the Blackstone Maul was upgraded.



but some (most? all?) of the 2handers dropping already have these changes.
This thread is about combat tables and is for a future patch, which makes all the trolling in his thread extremely obvious.
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  #96  
Old 09-18-2018, 05:00 PM
ducktv ducktv is offline
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So did this ever get fixed?
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  #97  
Old 03-29-2021, 02:59 PM
Jeni Jeni is offline
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highly doubt it, pvp changes haven't been worked on since 2012 probably or whenever they busted tracking and never fixed it. I believe its the low attack knights have that is causing this.
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Quote:
Originally Posted by Heartbrand, former main tank for Empire
Tried to get immersed in Velious but quickly got burnt out by there being no challenge, the intensive raid schedule and pressure to be 100% or close to it with RA. In Nihilum, having 70% RA + meant you were a neckbeard, in Empire, 70% was the equivalent of being inactive status.
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  #98  
Old 03-31-2021, 05:01 PM
reebz reebz is offline
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when i played brickhouse, i never missed. i had 100% hit rate. also 100% win rate. i never lost a fight. nothing ever got fixed because nothing was ever broken.
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  #99  
Old 01-26-2023, 01:54 AM
greatdane greatdane is offline
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I remember this being a thing back in the day, at least at mid-levels. During Velious, I made a level 30 paladin twink on TZ and eventually gave up on it because I'd whiff 75% of my swings against people around my level, with maxed skills. It's anecdotal, but it was definitely a thing.
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  #100  
Old 01-26-2023, 06:15 PM
Infectious Infectious is offline
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Quote:
Originally Posted by greatdane [You must be logged in to view images. Log in or Register.]
I remember this being a thing back in the day, at least at mid-levels. During Velious, I made a level 30 paladin twink on TZ and eventually gave up on it because I'd whiff 75% of my swings against people around my level, with maxed skills. It's anecdotal, but it was definitely a thing.
I remember I had atleast a 73% hit rate during classic. I was level 38 though. I would say level that alt and you should see better returns.
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