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  #71  
Old 10-04-2019, 02:44 PM
Lojik Lojik is offline
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Originally Posted by Cen [You must be logged in to view images. Log in or Register.]
Does it have anything to do with using charm to STOP the combat between two mobs that already are hostile to each other / or a guard that attacks a mob you bring to it then you charm it when low to stop the combat, then finish it off yourself?

[You must be logged in to view images. Log in or Register.] I know people love to do that exploit at Squire in EK, they pull tons of griffawns or wolves, and charm them at low hp before the guard finishes them off and then for the cost of one charm and maybe one suffication cast gets a mob kill rewarded
If you can find two mobs of similar levels its better just to let both hit each other down, then break and kill both. Then you get the cost of 1 charm plus invis, plus two or three dots to finish 2 mobs, maybe a root or two as well. Some people have posted that this mechanic isn't classic and that the damage from charmed pet or npc which was being attacked should KS the enchanter, same as charming something that a guard mostly killed for you. I don't really know if it is classic or not /shrug.
  #72  
Old 10-04-2019, 04:12 PM
Poetic Poetic is offline
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This is fast xp and it works fine, but with low cha and low int due to lack of gear those root recasts and charm breaks really burn more mana than you expect. That's why you dont just charm 1 mob into 2-4 mobs, root the rest, and break charm and kill over and over. Thats super fast and efficient if you have the mana to sustain it, which you wont.

I agree though, this is certainly the best way to solo as an enchanter, but this is no exploit.
  #73  
Old 10-07-2019, 04:50 PM
Polycaster Polycaster is offline
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Originally Posted by Keebz [You must be logged in to view images. Log in or Register.]
I may be falling for a troll, but... I'll bite.

First off, kiting 4 mobs at once is way better than what most classes can do. Secondly, Bard is a reasonable melee class in the early levels, but gets songs like Hymm and Selo's. Lastly, you get Fear at 25 then Charm at 26, which means non-stop killing until 50. You literally only need to stop to buy your DoTs and your next Charm at 39.

Check out the per tick dmg on those bard AEs. Killing 4 mobs 20 times slower than someone else kills 1 mob is not the fast road to 50 that you think it is.
  #74  
Old 10-07-2019, 10:44 PM
Keebz Keebz is offline
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Originally Posted by Polycaster [You must be logged in to view images. Log in or Register.]
Check out the per tick dmg on those bard AEs. Killing 4 mobs 20 times slower than someone else kills 1 mob is not the fast road to 50 that you think it is.
I suggest you re-read what I wrote if that's you're interpretation. I make no such claim. Also, please note, that response was written in the context of OP's original question of "Which class solos to 50 the fastest 50 outdoors?" The thread has derailed quite a bit since then.
  #75  
Old 10-08-2019, 01:26 AM
Jadian Jadian is offline
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Originally Posted by Lojik [You must be logged in to view images. Log in or Register.]
Roughly how long did it take the first person on live to get to 50? Was it through something that would be considered an exploit on blue? Quest abuse? Pathing abuse?
One of the first things I learned on live was how to get on the freeport wall to kill guards without them being able to get to you [You must be logged in to view images. Log in or Register.]

Saw a little wolf up there and a bunch of guards staring into a corner and thought hmmmm....
  #76  
Old 10-08-2019, 01:55 AM
Verityn Verityn is offline
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Quote:
Originally Posted by Jadian [You must be logged in to view images. Log in or Register.]
One of the first things I learned on live was how to get on the freeport wall to kill guards without them being able to get to you [You must be logged in to view images. Log in or Register.]

Saw a little wolf up there and a bunch of guards staring into a corner and thought hmmmm....
Ha I didn't know about that one. I used to get in a group and kill the pets from the aqua goblin shaman in lake rathe. They would spawn endlessly and run to zone line where we would fight them. It was basically an inexhaustible supply of mobs who have no special attacks and could be easily killed with elemental dmg spells that mages and druids have.

The sphinx in rathe mtns had enchanter pets that would spawn one after another as fast as you could kill them. You just had to harmony the sphinx.

I was doing with this with people who were some of the first to level 50 on the servers I played on.
  #77  
Old 10-08-2019, 02:03 AM
Jadian Jadian is offline
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Originally Posted by Verityn [You must be logged in to view images. Log in or Register.]
Ha I didn't know about that one. I used to get in a group and kill the pets from the aqua goblin shaman in lake rathe. They would spawn endlessly and run to zone line where we would fight them. It was basically an inexhaustible supply of mobs who have no special attacks and could be easily killed with elemental dmg spells that mages and druids have.

The sphinx in rathe mtns had enchanter pets that would spawn one after another as fast as you could kill them. You just had to harmony the sphinx.

I was doing with this with people who were some of the first to level 50 on the servers I played on.
Oh god that just brought back flashbacks of bunches of pets just standing on top of each other at zonelines (I'm picturing Mistmoore). At the time I thought people were just avoiding killing them, maybe that's what they were doing the whole time [You must be logged in to view images. Log in or Register.]
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