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#1
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all character names should be red regardless of pvp range & more
all players should con indifferent and have red names over their head regardless of pvp range
tis classic | ||
#2
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Concur.
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#3
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while we're at it, get rid of that stupid "is your body ready?" shit.
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#5
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I remember the /con for players being meaningful. The color for even con mobs was the same as even con PCs and yellow and blue players were also pvpable. Light Blue shouldn't exist and I don't believe red con players were pvpable. On this server it isn't easy to tell who is in pvp range without studying the color tone of the name which is non classic.
Pretty sure all pvpable players should be even con, blue, or yellow. | ||
#6
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Quote:
name color in range = red name out of range = blue name con text in range = threatening or rdy 2 atk (aggressive) out of range = indiff | |||
#7
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Quote:
/6pack out
__________________
Quote:
Wipe it clean. | ||||
#8
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As stated I'm pretty sure con text color should be the range indicator not the text itself and certainly not the non red name above people's chars.
But maybe it was con text color and a threatening /con and indif when red green con. But I'm pretty sure the OP is right and only the /con color was indicative of pvpability. | ||
#9
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so pc con should be +1 to +4 for yellow, -1 to -4 for db?
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