Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #21  
Old 08-06-2014, 02:35 PM
Glenzig Glenzig is offline
Planar Protector

Glenzig's Avatar

Join Date: Mar 2014
Posts: 1,554
Default

Oh god. That's really bad. Why does it look like that? Its head is....its just so....i can't...
  #22  
Old 08-06-2014, 03:28 PM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 19,227
Default

Quote:
Originally Posted by Glenzig [You must be logged in to view images. Log in or Register.]
Oh god. That's really bad. Why does it look like that? Its head is....its just so....i can't...
In all good conscience I couldn't roll a necro with Luclin skeletons [You must be logged in to view images. Log in or Register.]
  #23  
Old 08-06-2014, 03:35 PM
Locust Locust is offline
Kobold


Join Date: May 2010
Posts: 109
Default

if i had a gun with two bullets and i were in a room with hitler, bin laden, and luclin models, i would shoot luclin models twice.
__________________
Grew | Stable | Doub | Bubb | Locust
  #24  
Old 08-06-2014, 03:47 PM
Glenzig Glenzig is offline
Planar Protector

Glenzig's Avatar

Join Date: Mar 2014
Posts: 1,554
Default

Quote:
Originally Posted by Locust [You must be logged in to view images. Log in or Register.]
if i had a gun with two bullets and i were in a room with hitler, bin laden, and luclin models, i would shoot luclin models twice.
Well I would hope so. Hitler and Bin Laden are already dead.
  #25  
Old 08-06-2014, 05:04 PM
Zaela Zaela is offline
Sarnak


Join Date: Jul 2014
Posts: 319
Default

Can't say I care for it myself, but...

Quote:
Originally Posted by 11bangbang [You must be logged in to view images. Log in or Register.]
is there any way to have the luclin skeleton models without having the wolves look huge? or am i stuck with having big wolves if i want the luclin skeletons?
[You must be logged in to view images. Log in or Register.]

?
  #26  
Old 08-06-2014, 08:57 PM
Danyelle Danyelle is offline
Fire Giant

Danyelle's Avatar

Join Date: Feb 2012
Location: Ohio
Posts: 886
Default

Quote:
Originally Posted by Zaela [You must be logged in to view images. Log in or Register.]
Can't say I care for it myself, but...



[You must be logged in to view images. Log in or Register.]

?
Rip em out and make a separate file?

What i had planned to do but never figured out a method. your tools can do that can't they?
  #27  
Old 08-06-2014, 10:25 PM
Zaela Zaela is offline
Sarnak


Join Date: Jul 2014
Posts: 319
Default

Quote:
Originally Posted by Danyelle [You must be logged in to view images. Log in or Register.]
Rip em out and make a separate file?
Yeah. Made a quick little tool for it this morning. Something I'd meant to do at some point before, but never had an excuse. Especially with all the hoops WLD format makes you jump through...

S3D Model Extracter: download, source. Takes a selected model from a multi-model S3D file and copies all its data into its own individual S3D file so it can be loaded separately.

Could theoretically make zoning slightly faster by separating out individual models for chr.txt file loading. The way it's set up means the client would have to process most of the file even when it only wants 1 out of 16 models in it or whatever. Probably more effort than it's worth, though.

Not a perfect tool since some models use animations from different models (e.g. GOL uses GIA animations) but doesn't indicate that in any reliable way in the data itself, as far as I know. Hardcoded stuffs. May be bugs etc etc too.
Last edited by Zaela; 08-06-2014 at 10:27 PM..
  #28  
Old 08-07-2014, 12:44 AM
Messianic Messianic is offline
Planar Protector


Join Date: Jul 2010
Posts: 3,122
Default

Hateful luclin models are hateful
__________________
Heat Wave - Wizard
Messianic - Monk
Melchi Zedek - Necro

Quote:
Originally Posted by Dumbledorf View Post
I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #29  
Old 08-07-2014, 01:45 AM
Clark Clark is offline
Planar Protector

Clark's Avatar

Join Date: May 2012
Location: Metropolis
Posts: 5,148
Default

Quote:
Originally Posted by Glenzig [You must be logged in to view images. Log in or Register.]
Oh god. That's really bad. Why does it look like that? Its head is....its just so....i can't...
  #30  
Old 08-07-2014, 02:19 AM
SyanideGas SyanideGas is offline
Planar Protector


Join Date: Aug 2011
Posts: 1,276
Default

That is hideous. Classic looks x10000 times better. Then again all luclin models suck anyways so.
__________________

Skarry 60 Assassin | Kumack 60 Oracle | Gyrgol 60 Oracle | Eregion 54 Illusionist
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:45 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.