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  #51  
Old 06-22-2015, 11:34 AM
wormed wormed is offline
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Quote:
Originally Posted by theaetatus [You must be logged in to view images. Log in or Register.]
If you want to tank just roll a warrior. No xp penalty which will be nice when you start out and all-round better tanking in later levels.
Right and wrong. Eventually, come Velious, Knights will be moved to the same tables as Warriors, which will make them far and away better tanks vs most mobs due to snap aggro ability. Warriors will always be the definitive tanks when it comes to raid mobs due to certain disciplines.

Aside from raid mobs, Knights will be more effective tanks as a whole.
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  #52  
Old 06-22-2015, 11:41 AM
nyclin nyclin is offline
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Quote:
Originally Posted by wormed [You must be logged in to view images. Log in or Register.]
Or just get epic and have a better weapon?
Except the Tunare sword takes like an hour or two with a single group, versus the entire Paladin epic.
  #53  
Old 06-22-2015, 11:52 AM
Samoht Samoht is offline
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Quote:
Originally Posted by Beinen [You must be logged in to view images. Log in or Register.]
Paladin it is then! now... the race? 1 vote for erudite already
Only real choices listed below:

Paladin + Half-elf + Tunare = Nature's Defender

Iksar + Shadow Knight = Greenmist

Everything else is moot.
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  #54  
Old 06-22-2015, 12:54 PM
Bionic Bionic is offline
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Nature's Defender:

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So good...
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  #55  
Old 06-22-2015, 01:02 PM
Destron Destron is offline
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Isn't the Paladin Epic quite easy?
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  #56  
Old 06-22-2015, 04:54 PM
Kender Kender is offline
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Quote:
Originally Posted by kaev [You must be logged in to view images. Log in or Register.]
When you need FD, Paladin has "/g DON'T HEAL ME" "/g drag & rez after i die please"
When you need Snare, Paladin has "/g CLERIC CAMP NOW" "/g dammit don't nuke when i root a runner you moran"

When you need heals, SK has FD "/g sorry you died mate"
When you need CC, SK has FD "/g sorry you died mate"
It's all about who loses the XP when the group fails. [You must be logged in to view images. Log in or Register.]




Both classes are very good group tanks played well. Play well and you've made the right choice.
When you need CC, SK has FD "/g sorry you died mate
When you need CC, Pally has Root "/g sorry noone died mate
  #57  
Old 06-22-2015, 05:02 PM
Deckk Deckk is offline
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Is the halfy the only paladin that can get Nature's Defender?
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  #58  
Old 06-22-2015, 05:03 PM
Kope Kope is offline
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Quote:
Originally Posted by Deckk [You must be logged in to view images. Log in or Register.]
Is the halfy the only paladin that can get Nature's Defender?
Tunare Paladins.
  #59  
Old 06-22-2015, 05:06 PM
Beinen Beinen is offline
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So... i'm definitely down with the pally, i'm leaning on Human/Erudite - but idk what natures defender is or the rest of the velious drops?
  #60  
Old 06-22-2015, 05:10 PM
theaetatus theaetatus is offline
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Quote:
Originally Posted by wormed [You must be logged in to view images. Log in or Register.]
Right and wrong. Eventually, come Velious, Knights will be moved to the same tables as Warriors, which will make them far and away better tanks vs most mobs due to snap aggro ability. Warriors will always be the definitive tanks when it comes to raid mobs due to certain disciplines.

Aside from raid mobs, Knights will be more effective tanks as a whole.
Mobs hit pretty hard in Velious, even the single group content. You're still better off with a warrior in most circumstances... Disciplines also work out of raids. [You must be logged in to view images. Log in or Register.]
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