#321
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Imo the biggest contributing factor to the way raiding on p99 is the fact that it was never meant to be raided like this. EQ classic up to velious did not support this many competitive players for one single raid zone like ToV.
I know it wont change but 16 hour windows, 3-7 day spawns for this many competitive raiders. It just cant handle it and forces this type of raid style if we like it or not. /shrug | ||
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#322
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The question then is; would soe have done anything about guilds bypassing all the content to get to the nameds? | |||
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#323
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Lets talk about the 'experiencing content' you mention. Is experiencing content logging in for 20 minutes (15 of those minutes sitting doing practically nothing) and killing a named that is brought to zone in? | |||
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#324
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#325
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#326
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I can see the argument that you wanna be able to plan and schedule a crawl or something, liek set aside eight hours on a weekend to crawl around tov. That not very casual though :/ | |||
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#327
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If people cant be bothered to pull a mob to zone in thats left up when you don't have to clear the trash of course they're not going to go for it if you do have to clear the trash, right!? [You must be logged in to view images. Log in or Register.] Anyway, your mild irony aside, our definition of content (and verants/soe's) is rather different [You must be logged in to view images. Log in or Register.] How is loggin in for, in essence, 5 mins fun? It's pure and simply pixel lust - a sad addiction. Quote:
Stuff would be spread round more because the warmbody casuals in A/A would be in the same boat as the casuals in the other guilds. You couldnt dominate content with 20 or so scrubs with way too much time on their hands if everyone had to put the same amount of effort and time into it. (All the no-lifers would probably congregate into one guild, that would be pretty funny ! ) This is why A/A are so vehemently against classic EQ. | ||||
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#328
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If you get trained, you just petition and the offending guild will be suspended. There also as I said are lotsa times that certain dragons are not killed instantly and can be crawled to if players want to. There was even a post recently in server chat about one. It was left up for several days and finally killed by Rustle I think after nobody expressed any interest in it. This is not a hardcore vs. casual issue, it an issue between hardcores (ones who are winning and ones who are losing :c ). casuals have all sorts of options and while not entirely classic, the present environment allows casuals to participate in far more encounters than we would otherwise. | |||
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#329
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I think you right though about pooling of 'talent' if players are forced to clear. You'd end up with all the neckbeards condensing into one guild that would run tov like on live :/
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#330
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Here it goes:
I have been in a guild that the only way to get a mob was to live on the spawn point (full circle, thanks tmo) and while we had success at it it wasnt sustainable. I'm looking at you nerds who fuck up the golem spawns by sitting on them. Stop it, race like everyone else, you can't sustain it. I've been in guilds that insta pull and pre camp at any time as well. Those guilds live or die by the pixel and one bad week can sway the morale a lot. While fun it wasn't after awhile , this was pre FTE shouts. I got way more pixels in fe/tmo consistently due to this method. This was around the start of fte races and class system. Fast forward to now. A small guild now has the ability to put one racer on the line and lock in an attempt for a dragon at least in ToV. This was never a thing and totally caters to casuals, I call that a fair chance at the spawn. Arguing classic /non classic will get you no where. But I do think rooted dragons would be fun but increase the level of shit show 1000% if awakened trained us on a vulak at ent think how easy that train would be to get away with deep in ToV🤔 But I don't care I'll meet anyone out back to 1v1 irl. | ||
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