#11
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#12
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def wasn't like green release tho lol | |||
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#13
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Greed has always been part of the EQ culture unfortunately. It was bad on live in 2000, it was bad on Blue and it's bad on green/teal and likely to get worse. But at least it's classic [You must be logged in to view images. Log in or Register.]
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Kaluppo Wood Elf Druid lvl 60 (blue) lvl 45 (green)
Norezferu High Elf Cleric lvl 60 (blue) lvl 40 (green) Hulkthor Dwarf Paladin lvl 20 (blue) Gavallin Wood Elf Ranger lvl 23 (blue) Jardahni Human Monk lvl 2 (green) | |||
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#14
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#15
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Spolier alert it's the same people on green and teal camping them...
Shut down IP restrcitons on 2 servers and you'll fix part of the issue. I know a few people with 40+ necros on both servers locking down the same spawn on both | ||
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#16
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#17
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#18
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Thou shall not judge nerds
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#19
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cheers, Astuce | |||
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#20
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Unless you find some honeypot that will make the problematic min/maxers and raid crowd stay behind, you're just delaying the inevitable with another server, unless you create several to the point that server populations are low enough so they can't keep everything camped.
It's highly unlikely to happen, but I used to work in the games industry where we did MMOs and I would have called much of this griefing and would be making some significant changes to looting to make much of what is happening unworkable. The EQ design as is didn't anticipate this situation and has insufficient defenses against small numbers of highly knowledgeable organized players monopolizing content and bending every rule possible to continue to do so. | ||
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