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  #11  
Old 09-27-2019, 06:22 AM
DRAGONBAIT DRAGONBAIT is offline
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Originally Posted by Jibartik [You must be logged in to view images. Log in or Register.]
I would love for guild-war to make it to p99

People say teams is what makes eq pvp work,

honestly, guild wars on a blue setting could be fun, but would guilds really pvp over raid targets? i doubt it.

everyone is talking about how teams pvp would work, how many of u played tallon zek ? ( original teams pvp server ) because yeah, it was a lot of fun on the lower lvls, darkies vs lighties, shorties etc, the fights going on in EC were hella nice, people /shouting "lighties in zone" and everyone packed stuff to go pvp them, same in faydark when shorties came to pvp at crushbones ent etc, lots of fun. Reality is that at higher lvls it didnt work out, pandemonium broke teams creating an all-races guild, soon everyone followed, indignation, sanctimony, xanadu...high-end pvp ended when all but one race were dead, and u would have for example, all the darkies from 3 guilds standing on the zoneline of X zone with a hundred corpses at their feet, not being able to carry on or to see who won the zone.

thats how teams pvp would work.

imo the pvp ruleset that works in eq is plain and simple pvp with level range, so guilds can compete over zones and bosses, thats it. no item loot, no exp death penalty, no YTs for the egotrip, no bullshit. just classic pvp

what is good about teams is that on the lower levels the world feels safer, not everyone is a target or a potential killer, thats it, but post 46 it should be allowed FFA or we would have those problems i mentioned
Last edited by DRAGONBAIT; 09-27-2019 at 06:24 AM..
  #12  
Old 09-27-2019, 08:07 AM
BlackBellamy BlackBellamy is offline
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I think the idea would be to let the guilds raid in PvE peace, but for people to have alts in the two PvP guilds and declare some zone as the war zone and everyone go fight there just for fun, not over spawns, but just something like who is going to own Oasis tonight.
  #13  
Old 09-27-2019, 11:19 AM
loramin loramin is offline
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Quote:
Originally Posted by DRAGONBAIT [You must be logged in to view images. Log in or Register.]
honestly, guild wars on a blue setting could be fun, but would guilds really pvp over raid targets? i doubt it.
There's a reason many of us didn't even know about the /guildwar command until we came here and someone mentioned it was missing: there is literally zero incentive for guilds to use it ... except if they're bored and want to have fun (and/or settle something).

And that is exactly why it belongs on Blue! No rational guild would ever use it ... but maybe, after ten years of our raid scene, maybe just maybe someday two passionate neckbeard guild leaders will get upset enough at each other to make it happen (even though it would mean taking time away from collecting precious pixels).
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  #14  
Old 09-27-2019, 01:04 PM
walfreyydo walfreyydo is offline
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Guildwars would allow both PvE and PvP (for those who want it) to co-exist on one server.
Lets make it happen.
  #15  
Old 09-27-2019, 01:08 PM
walfreyydo walfreyydo is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
There's a reason many of us didn't even know about the /guildwar command until we came here and someone mentioned it was missing: there is literally zero incentive for guilds to use it ... except if they're bored and want to have fun (and/or settle something).

And that is exactly why it belongs on Blue! No rational guild would ever use it ... but maybe, after ten years of our raid scene, maybe just maybe someday two passionate neckbeard guild leaders will get upset enough at each other to make it happen (even though it would mean taking time away from collecting precious pixels).
For those of us who enjoyed PvP, want to PvP but cant really see the point of playing on a server with only 25 people, this is the perfect solution.

In fact, it would make a lot of sense to simply have two guilds (light races and dark races) to be in perpetual guildwar which would basically emulate racial PvP on the Blue server. People who want to PvP can do so and still enjoy a server with a healthy population.

This is a really good idea with zero downsides.
  #16  
Old 09-27-2019, 01:39 PM
Old_PVP Old_PVP is offline
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Quote:
Originally Posted by Baler [You must be logged in to view images. Log in or Register.]
Guild Wars
Now we are getting somewhere. I like it.
  #17  
Old 09-28-2019, 12:55 AM
Braelyn Braelyn is offline
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Quote:
Originally Posted by walfreyydo [You must be logged in to view images. Log in or Register.]
For those of us who enjoyed PvP, want to PvP but cant really see the point of playing on a server with only 25 people, this is the perfect solution.

In fact, it would make a lot of sense to simply have two guilds (light races and dark races) to be in perpetual guildwar which would basically emulate racial PvP on the Blue server. People who want to PvP can do so and still enjoy a server with a healthy population.

This is a really good idea with zero downsides.
Yep, there would be a lot of fun possibilities, and people could get creative with it. And it's classic! As a former TZ player, I'm all for it.
  #18  
Old 09-28-2019, 01:56 PM
Baler Baler is offline
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I agree that it's unlikely the big raid guilds will partake in this. But it would certainly be used by smaller guilds or even guilds that form based soley around this features. It can breath new life into blue for those who have done everything and want to show off their pixel plunders in a different way.
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Told this to Rogean, Nilbog & Menden.
  #19  
Old 09-28-2019, 02:11 PM
Old Prexus Old Prexus is offline
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Agreed. The guild leaders can set the limit of the war from 1-14 days. So 2 guilds could have a one day war event in a particular zone, and sue for peace if concluded before the one day has ended. OR have a full blown 2 week beef war leaving mobs to scurry and hide all over Norrath.
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  #20  
Old 09-30-2019, 03:31 PM
Nirgon Nirgon is offline
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RoZ said they got this kind of thing working in 2 hours including full testing with their implementation, but using #match command to do something similar

Praying for classic

"We want players to be able to sort things out between each other to resolve disputes"

Give us the tools!
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