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#1
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a skulking brute: should Con Scowling but not Attack/Assist
The Summary:
I didn't realize until making this post, but apparently there is another area near the LoIO zone line in this zone with 2 different rooms of 3 brutes each. I didn't see that mentioned at all earlier in comments, didn't check it out on P99. But if it's here (and wasn't some out of era add in cave / zone line) and contains these same creatures, I would assume they should be identical. The Evidence: Plenty of info on the con message, apparently these guys changed out of era (mid-2002) and for whatever reason changed to be aggressive / social. I am pretty sure that the wanderers in the cave did not exist pre-agro change patch (perhaps it was a reward, increase number of spawns but make them aggressive?). I did not see mention of them prior to patch, and one specific mention that they weren't in there. Aggro Mentions: http://everquest.allakhazam.com/db/n...9&p=1#comments http://everquest.allakhazam.com/db/n...9&p=2#comments Quote:
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Here they specifically mention no wanderers and confirming non-agro. Note that above alla comments didn't mention wanderers pre-agro patch: https://web.archive.org/web/20030402...s=3&start=1750 Quote:
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Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole The Hole wiki now fully updated and accurate: Hole Wiki Page | ||||||||||||||
#2
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Just posting additional source, early 2002, confirming timer and number of spawns and agro behavior:
https://www.tapatalk.com/groups/monk...bf1d60874573ac Quote:
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Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole The Hole wiki now fully updated and accurate: Hole Wiki Page | |||
#3
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I changed them to be non-aggressive. I improved their loot and removed the wanderers.
I also made sure that all levels of brutes had the same chance to spawn in all those locations. I did not change the respawn rates yet until I get a better idea of what the entire zone should be. Fixed, pending update.
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#4
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Some mentions of spawn timers in warsliks woods:
6 mins @ bandit camp NOTE: mentions Iksar Bandit Lord can spawn in all 3 places at the ruins, I believe P99 is only in one position? could be wrong, plenty of comments on the page. http://everquest.allakhazam.com/db/n...7&p=3#comments Quote:
http://everquest.allakhazam.com/db/n...9&p=6#comments Quote:
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__________________
Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole The Hole wiki now fully updated and accurate: Hole Wiki Page | ||||||||
#5
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Forest giants = 15 min spawns
http://everquest.allakhazam.com/db/q...2&p=2#comments Quote:
__________________
Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole The Hole wiki now fully updated and accurate: Hole Wiki Page | |||
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